Changed in v.79
Idea
It appears for me 
No
No
Yes, but since the galaxy was regenerated so recently, I don’t want to make such drastic changes yet
I’m not going to make further health changes unless supported by a poll.
I found it consistently easy to dodge them if I move into one of the corners in anticipation of the attack, then move slightly inwards and upwards as soon as the chickens are launched.
Powerups are collected in the same order (priority) as they are spawned. Not worth the code to fix this.
Yes, it’s a little thing.
Changed in v.79
Idea
No, you need to move significantly far away from the wormhole before your contacts can locate you again.
This has cascading consequences, so requires more work than I can spare right now. Perhaps later.
Ugh. The reason for this is actually very ugly, and is related to auto-fitting text withing columns. I’ve worked around this by making the column wider, but the problem will reappear once some scores exceed 100 billion.
Fixed in v.79
Bug
This was done for a technical reason, and is not fixable.
I though this was fixed in v.70 (
Fixed bleeding of “upgrade bar” squares in non-native resolutions), but apparently not completely
Fixed in v.79
Bug
In what way?
Well, no, because you’re forced to kill them in order anyway.
Kind of fixed in v.79
Idea
Possibly, but not right now. Added to list.
Yes. It is related to how movement is blended between the initial appearance and the repeated movement loop.
I’ve made it wider on all difficulties. Changed in v.79
Idea
That already happens.