In this case in the Comet Chase missions “Mysterious Ship” it should also be a probable boss and in the Feather Fields missions “Twice Infinity” it can also be a probable boss. (in the Meteor Storm a U.C.O can be a boss too)
Misterious ship used to be comet chase boss for just an update.
It’s since Crazy Sqwaker addition that I am thinking about making concepts for “environmental” missions but I don’t have ideas aside of a “comet chaser” chicken (A chicken dressed like Flash).
Also Henlley Comet addition actually introduced a standard of bosses that actually fit their mission.
Og bosses cameo may be a nice thing (not only for the base mission but for dares and weekles)
I would like the original bosses of those areas to appear with a probability like 50% the old ones and 50% the new ones, mainly to have a greater variety in those missions since it makes me repetitive having the same boss always despite the old ones doing well its work.
Personally I feel that environmental bosses would be more restrictive more than help, since perhaps these would replace the entire range of bosses that currently exist (if it is decided that these are the only ones in an environment), if it is a probability of appearance in X environment I it would seem fine. Also many people have given ideas about that type of bosses
Hopefully AI can make the original bosses reappear in these missions as it would give the last wave some variety
Would it be ok if you had to pay keys for shields that protect you for an amount of days, but it breaks instantly if you dare someone?
The shields should be about 4, and they should have a buying delay each (which will last longer than their duration) totally not a clash of clans reference