MAIN CHANGES
The addition of the UHF League is by far the star of this update, which is loosely based on UHF League - #42 by MoonKnight . This was hard to implement because there was no support for dynamically-created missions, so it required a lot of changes to underlying systems. For this reason, this is considered a dangerous update and the probability of an emergency update is quite high ![]()
A basic explanation on how the league works is provided by the in-game help. This is a first rough approximation of this feature. Let’s see how it behaves over the coming week, and we’ll iteratively refine it based on your feedback.
Also, I’ve noticed that the feature to “Unmount all” from the Fleet loadout has crashed on a few players. I don’t know exactly what is wrong. The crash occurs after you click on “Unmount all” on the Loadout screen and possibly re-loading more equipment(?). The game won’t crash immediately, but it will crash when you try to save your changes (on the previous screen). If you can replicate the crash, please post with your experience here, it would be much appreciated.
COMPATIBILITY
You will lose:
- any in-mission progress
- all graphics options, which includes your window/borderless/fullscreen setting.
- if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the past week and have less than 10 minutes of playtime. -
Gatling/Lasergun: Increased collision radius to 36 (@Francis
Bug) -
Changed .exe icon. -
Falling keys now rotate around screen-Z axis (@Farhankhosravi
Idea) -
“Elite Quartet” wave: Prevented Slobs from spawning (@Sammarald
Bug) -
Removed Christmas music/graphics. -
“Chicken Rings”/“Bubble Rings” wave: Prevented Slobs from spawning (@Arnav
Bug) -
Renamed “Retro Background” to “CI4 Retro Background” (@TheGoldenBoss128
Idea) -
“Sweeping swoop”/“Swooping sweep” waves: Prevented Slobs from spawning (@SLE
Bug) -
Laserguns now fire multiple bursts on waves: “Chick Heavy Artillery”, “Heavy Metal”, “Weaving Through Traffic”, “Egg Billiards” (@ElToster
Idea) -
M-40x spacecraft: By default, rear pods now use the same texture as the front ones. (@RainbowBoyVN
Idea) -
Custom backgrounds now work in CI1 (120th Anniversary) and Retro missions (@SLE @Francis @TheGoldenBoss128 @Sufi
Bug) -
Removed “the name is visible to other players” warning when renaming color theme (@RainbowBoyVN
Bug) -
“Top Pilot”/“Top Squadron” screen: Column headings no longer scroll (@TheGoldenBoss128
Idea) -
“Energy Fences” wave: Prevented Balloons from spawning (@VerMishelb
Bug) -
Profile screen: Added “League” button (@ScarletCuboids
Idea) -
Replaced references to “120th Anniversary” with “Invasion Anniversary” (@SLE
Bug) -
“Play Both Sides”/“Corridor Shooter” wave: Prevented Balloons from spawning (@ngoinhado
Bug) -
Daily Challlenge difficulties are now easy (0%-30%), intermediate (35%-65%) and hard (70%-100%) (@Francis
Idea)
v.65.2 server-side emergency fix:
-
Fixed wrong missions appearing on Droid NPCs (@matix524
Bug)
v.65.3 server-side emergency fix:
-
League: Fixed 2nd player disqualification being ignored when calculating dare results (@duc17
Bug)
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders).
Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.





