MAIN CHANGES
The addition of the UHF League is by far the star of this update, which is loosely based on UHF League - #42 by MoonKnight . This was hard to implement because there was no support for dynamically-created missions, so it required a lot of changes to underlying systems. For this reason, this is considered a dangerous update and the probability of an emergency update is quite high ![]()
A basic explanation on how the league works is provided by the in-game help. This is a first rough approximation of this feature. Letâs see how it behaves over the coming week, and weâll iteratively refine it based on your feedback.
Also, Iâve noticed that the feature to âUnmount allâ from the Fleet loadout has crashed on a few players. I donât know exactly what is wrong. The crash occurs after you click on âUnmount allâ on the Loadout screen and possibly re-loading more equipment(?). The game wonât crash immediately, but it will crash when you try to save your changes (on the previous screen). If you can replicate the crash, please post with your experience here, it would be much appreciated.
COMPATIBILITY
You will lose:
- any in-mission progress
- all graphics options, which includes your window/borderless/fullscreen setting.
- if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.
CHANGELOG
New features â
Tweaks â
Bug fixes â
Internal changes
-
Deleted users who havenât logged in during the past 4 weeks and have less than an hour of playtime, and also users who havenât logged in during the past week and have less than 10 minutes of playtime. -
Gatling/Lasergun: Increased collision radius to 36 (@Francis
Bug) -
Changed .exe icon. -
Falling keys now rotate around screen-Z axis (@Farhankhosravi
Idea) -
âElite Quartetâ wave: Prevented Slobs from spawning (@Sammarald
Bug) -
Removed Christmas music/graphics. -
âChicken Ringsâ/âBubble Ringsâ wave: Prevented Slobs from spawning (@Arnav
Bug) -
Renamed âRetro Backgroundâ to âCI4 Retro Backgroundâ (@TheGoldenBoss128
Idea) -
âSweeping swoopâ/âSwooping sweepâ waves: Prevented Slobs from spawning (@SLE
Bug) -
Laserguns now fire multiple bursts on waves: âChick Heavy Artilleryâ, âHeavy Metalâ, âWeaving Through Trafficâ, âEgg Billiardsâ (@ElToster
Idea) -
M-40x spacecraft: By default, rear pods now use the same texture as the front ones. (@RainbowBoyVN
Idea) -
Custom backgrounds now work in CI1 (120th Anniversary) and Retro missions (@SLE @Francis @TheGoldenBoss128 @Sufi
Bug) -
Removed âthe name is visible to other playersâ warning when renaming color theme (@RainbowBoyVN
Bug) -
âTop Pilotâ/âTop Squadronâ screen: Column headings no longer scroll (@TheGoldenBoss128
Idea) -
âEnergy Fencesâ wave: Prevented Balloons from spawning (@VerMishelb
Bug) -
Profile screen: Added âLeagueâ button (@ScarletCuboids
Idea) -
Replaced references to â120th Anniversaryâ with âInvasion Anniversaryâ (@SLE
Bug) -
âPlay Both Sidesâ/âCorridor Shooterâ wave: Prevented Balloons from spawning (@ngoinhado
Bug) -
Daily Challlenge difficulties are now easy (0%-30%), intermediate (35%-65%) and hard (70%-100%) (@Francis
Idea)
v.65.2 server-side emergency fix:
-
Fixed wrong missions appearing on Droid NPCs (@matix524
Bug)
v.65.3 server-side emergency fix:
-
League: Fixed 2nd player disqualification being ignored when calculating dare results (@duc17
Bug)
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders).
Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.





