Early Access version 59.3

@InterAction_studios Blast from the past does not shoot bullets at the beginning, can you make it shoot immediately as soon as it goes red/damaged?

Not like it’ll matter unless you kill it in less than 2 seconds.

Even so, guy merely shoots 1-4 bullets at a time with less than 12.5% damage dealt. Unlikely for someone to die to it.

However, shooting the next volley immediately after every 12.5% damage reached, will be worth adding. It means you’ll have to time your shots well, and not rush so you do not make bullets overlap.

Firstly, the bftp does shoot at the beginning, secondly, instant shoot when red will result of impending doom for bombers, especially on high difficulty. Lastly, do these flaw and suggestion even match?

An idea
In contact request if you request someone or someone request you if you do not do any thing for that (I mean you see request but you did not reply to the request it will be deleted just like forum that after 14 days the topic closes) the request will be cancelled or deleted

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can you NOT

For God sake, STOP. SUGGESTING. MIRRORED. WAVES.

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Just got here.Thanks iA for letting me know.

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:bug: :x: not a bug
Sometimes lasers are stacked on top of each other
So there was 3 lasers all times

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  1. Ok,
  2. Yes there were 3 lasers cause of 57 - 72 % difficulty