2 more days until this update turns 1 month old!
Wait really? i donât know its almost a month since the last update
No, thereâs a 1-frame lag. Itâs an implementation limitation.
Changed in v.55 Idea
This has changed the random generation for all missions
Not possible. Itâs only a single wave (no variations).
Thereâs a limit to how many instances of each sound can be played, and also a limit to how many sound instances can play in total. If you exceed this limit, old sounds will be stopped to make space for new ones (and will never be resume).
It does for me. Canât reproduce.
Iâve been waiting for this, thanks Chickenboss
I figured out a way to prevent it from affecting other missions. Why would you want existing missions to change? (thatâs not a rhetorical question)
Well, so that when Iâll replay them from my favorite list they will be different, anyways, Iâm glad that you donât need to change them
What about adding a âslow movementâ button? I made a earlier post about that in this thread.
No, I mean when you click a single short click without waiting for the beam to grow, did you made it on purpose or is it a bug?
Also:
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At âThe Weakest Linkâ wave, when you use Lightning Fryer to kill an enemy it must hit the barriers, so why doesnât it count for this medalit hit the barriers so itâs accurate.
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Could ending session at competitive missions be allowed only between stages? I mean they will be disqualified if they end session between waves Because people could not damage any enemy then end session and restart the wave again to get points better.
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Sometimes at âBonus Challengeâ the key appear at the ones that are at the very edge of the screen, it would take a huge risk to get it, so can you make the key not appear in the ones that are at the very edge of the screen?
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How about making Mysterious Ship appear at Comet Chase missions by 50% and Shoot the Core could appear by 50% at Supernova missions and Twice Infinity could appear at Feather Feilds by 50% to make to make the mission more interesting just like Squawk Block missions, they have 2 bosses.
You should have created a topic. for this
It doesnât matter, actually
Yes it is , then why they made a cratoagery called ideas ?
Yes, you can create topics, but you can also type them here, a lot of people do that after all, so it doesnât really matter
Then you are saying that idea cratogery has no benefits
It does have some benefits
OK you know , as you wish
Actually, it might get abandoned, so posting it as a topic sounds better.
That goes against the meaning of âfavouritesâ.
Added to v.55 Idea Oh god, more keys
It all depends if that weak beam kills any enemies or not. If it does, I see a multi-kill is awarded (as it should). The multi-kill bonus doesnât care what weapon is used, it just checks to see if successive kills are within 1 second of each other.
It does count. Lightning that hits ANY target (regardless of whether it takes damage) counts as a hit. You need to miss completely out into space in order to lose the medal.
You can end session before you damage your first enemy on each wave without repercussions. There is a warning message on the pause screen that lets you know if itâs âsafeâ to disconnect.
Not really possible, no.
I could. The danger of this is that the first time you play this mission type ever, itâs not guaranteed that youâll see the unique boss. You might see a boss youâve already seen in other mission types before, and hence lose interest
Default key can be Shift or Ctrl.
shift costs 666 keys, ctrl costs 472 keys
will it bundle with exposed hitbox?