Also, you forgot that everyone have the opportunity to put appetite attractor on their mission slots. It’s not like they’re rare stuff and keys can be easily farmed. Both are practically abundant.
It’ll be much worse if challenges can be repeated multiple times without penalty and keys are much rarer instead.
First: I already reported the same bug here (because it happens for the crab too), and iA said he won’t fix it anyway, because if you would be able to deal that much damage you wouldn’t need 2 gifts
Second: Please, be patient. iA’s on a break now.
When will be the final release that also works on Linux? I want to use as less Windows as possible.
I post it here because of the annoying fact that other threads got automatically closed just because there were no replys for 2 weeks…
When you put dark theme and you go to see the rankings, its very hard see the player statics, the cursor from the game indicates the semi-invicible number:
Palpitating Grid/Pulsating Grid seems to have insufficient space to dodge projectiles in higher difficulties, to the point where either losing a life or using satelites / consumables seems mandatory. Simply increasing the space in the middle might just make it too easy though.
Maybe a safe area without chickens in the center that looks like a plus (+) with a very similar amount of total safe space will allow players to misdirect enemy projectiles by moving between the 4 protruding ends when they hear enemy fire.