Early Access version 52

Pretty sure that putting the CI2 mother hen ship will better than the CI3 one , it will be harder

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Yeah, we just have to wait for it to be added soon™️

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So, i found the “Berserkers” Wave, i wanted other thing, but fine

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But as we remember when we keep destroying it , it calls for chickens to surrounds it to protect it from you , i hope they put an anomly option to it

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Some feedback on the Fortress wave.
I noticed that the barriers are oriented in such a way that they cover a significant portion of the safe zone. They extend quite a bit past the fences themselves, and it’s really easy to bump into one, especially in a bomber.
This is as good an image as I could put together:
image
So I’d suggest rotating them 90° so that they sit in line with the fences, and offsetting them a bit so that they don’t cover up the gatlings.

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You are already in the center so you are really safe

Speaking of the fortress… is it actually possible to beat without superweapons? I can’t figure how to not be cornered

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Normal weapons Can take them out easily so , he just asking about the two bariers that entered the safe zone

I don’t really have any problems with dodging fire from the gatlings. The only times I died so far were to the barriers.
Gatlingless screenshot, so I’ll use circles to demonstrate.

There are several ways to manipulate the gatlings to fire in a more favourable pattern, and this is one of them. By sitting at the edges you force them to fire at a shallower angle, giving you more space to move around.

You either want them to do that, or to fire more or less forward and dodge to the side, moving towards the next one (or the anomaly).
Of course that only covers the gatlings, the other enemies might be an issue all on their own.

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I do not understand, what’s wrong there? :thinking:

Nothing, thats the Berserkrs Wave :confused:

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Ok, then.

using mines or missiles will not make wrong in that wave to save yourself

that is good i think

Bumping this in case it got buried under the tech support extravaganza:

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I thinked what i need to do the same

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And I think we need a moderator to delete the posts now since the issue is solved and it isn’t related to CIU v52.

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Im just big confused of why is to hard posting a image…or its a bad joke

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The main point behind putting a safe zone in the middle is that enemies can enter from any point at the edges of the screen. So this is a safe zone in the sense that you won’t get hit if you stay there at the beginning of the wave.
You could replace that with danger zones, but you’d need at least 4 (probably 8, since you’d need some in the corners too) to get the message across.

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@InterAction_studios What about these?