Early Access version 52

The main point behind putting a safe zone in the middle is that enemies can enter from any point at the edges of the screen. So this is a safe zone in the sense that you won’t get hit if you stay there at the beginning of the wave.
You could replace that with danger zones, but you’d need at least 4 (probably 8, since you’d need some in the corners too) to get the message across.

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