Early Access version 46

Also, I think “Mark all read” button in the inbox button should mark the messages as read that are in that category, not marking all of them as read. If you disagree, explain why.

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Because it says “all”?

Sorry about the medal, didn’t notice that it was different people :medal_sports: Bug

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By the way, I’m not sure if this counts as an exploit, but I noticed that on Meteor Storms you can get a lot of “dodging”/“maneuvering” points by taking advantage of spacecraft’s invulnerability after being killed.

Once again, I’m not sure if this counts, and that’s because I don’t know how many meteors would disappear by the time you respawn.

I’m not ſure about this concept, but what if there were a magnetic verſion of meteor, which would have its path modified to bring it a bit cloſer to the player, as per normal magnets with metal. It would be even cooler if they could effect the Utenſil Poker, but this ſounds too hard to be worth it.

Maybe the player should be more free roam in Supernova missions because some power-ups at the edge of the screen can’t be collected:
Supernova

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Read this post to understand why it can’t be fixed:

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Perhaps it’s best that the Chick-o-Pedia be a Volume of the Hero’s Compedium. In a game where a lot of the names are “serious” and not many puns are included, perhaps Hero’s Compedium Vol 2: Enemies and Possible Solutions may be in keeping with the style of the rest of the game.

Also btw my callsign in-game is Enhawk.

@InterAction_studios So, I was playing with Plasma, and when I got another Plasma gift the recruit said “Hoard the firepower much?” I think he shouldn’t say that in that situation, as it wasn’t an 670014564611391511 but the same weapon I already had (though, maybe it still counts as an extra firepower, and in that case, the line should be changed to “Hoard the present much” or something)

No, that happens when you go over a certain amount of firepower(30, I think?), since you have lots of firepower, not lots of presents.

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But I finished the mission with only 27 fp

It hapoens at the moment you reach the specified amount, not when the mission ends. 30 was just an estimate, I don’t know the exact number.
Well, if I’m wrong, then someone correct me, please.

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No, its right, in 30 firepower it happens

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It appears when I reach 30 FP in V.45.2
I don’t know about v.46 maybe it was changed

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When i ask this question, it does NOT mean i am complaining about the toxic chicken, but lemme ask it anyways.
Why after i kill the toxic chicken, it spawns a gas that does not kill me, but after 3 seconds (i think), it kills me?
I think the gas should be killable the moment i touch it, not when i touch it for some time and it doesn’t kill me, that means it’s safe.

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@InterAction_studios Can you put a tag here indicating that it’s not obtainable, nor upgradeable? Becauase the first time, when i started with this weapon, i though it was obtainable, but after i learned this game sometime, i realized it’s not obtainable or neither upgradeable. (a small QOL idea)


(I need an expectation of why you would refuse to put it, though)

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OK, so when I change this icon to “Class” or “Name”, then close the game and open it again it resets to “Date added”:
Date Added
Also come to think of it, why when comparing between players the “Early Access Participation” medal shows up, it’s pointless because all players got it by joining the game:
Comparation

Also the same for Tier 99 medal, because it can be only awarded once.
And same for exploring entire galaxy medal.

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Isn’t it already obvious that those 2 medals can be obtained once? Like, you can explore the entire galaxy only once. Just once. How come you can get a second medal for that? Same goes to tier 99. Obtainable only once. There’s no so-called prestige system so this makes it clear that you won’t get more than one.

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It’s obvious, but what @SA-GoldenBoss128 is trying to say, remove them from comparison screen because they can be only awarded once.

Ah okay that makes sense. Pardon my dumb eyes then.

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