Infinity chicks in the chicken multiplicity fight don’t seem to have the fiery attack, is that intended?
If so, wrong, they should add it
I have a mission added in my tab of “to do” to do with the chicken multipicity fight with 92 difficulty in the first wave, I will try it later
Something’s wrong here. When I pause on U.C.O. Bosses. The U.C.O.'s sounds disappeared when I unpaused and continued fighting against it. (Oh and you wanna know why I paused? well, because of the reverted settings every update. Had to change them back what they were set before the update.)
I didn’t alt tab, I just paused. I meant why they get removed when I continue playing after unpausing? is this even intended btw?
Yes.
Can’t replicate.
Known. I didn’t think it would be a common occurrence. Allowing this would break the fundamental principle that “mounting equipment in a slot reduces available units by one”. I could allow purchasing the music twice, but that has its own problems.
Now im curious, what happen with the chocolate cape? This is a preparativo for the follow ing update to remove easter edition?
Wait I know how to reproduce it, it happens when I pause the U.C.O. (any type). and then when I unpause and continue fighting the flying sound of the U.C.O. disappears and only the bullet sounds remain. I guess it should be reproduceable now?
Hmm, probably he tried something different. The front part of the cape doesn’t match the back part of the cape in here, as opposed to CI4.
But in Ci4 dont have cape, or yes?
In all of the editions, they have the cape. The one used in CIU however is the standard one.
No, still can’t reproduce. Perhaps a video would help.
Hmph ok will try to record a video.
Ok here’s the video, If you want to see the bug, go to 0:25 and watch until the end. Oh and also, I just changed graphics the second time because that’s how I reproduced it, I’m sorry that I didn’t say that. It can happen to any of the u.c.o. versions.
Sorry but who will try it?
This is okey?, So is it okay for them to appear to be playing a mission while offline? and the other message that a mission is long ago and appears disconnected?
It just displays the last status update from that player. I think it’s fine.
Not for me, since it looks weird to see someone disconnected and see them “playing”
they will still be playing that mission once they go back online
That makes sense i guess