Comet Chase review: might not do these again until something is done about this.
Can you add one more thing to this? When an update incoming, all result mission will be deleted, you canât see View Outcome of any recent missions. Like this:
All missions is reset, dude
For some reason, hot and frozen missions now lag up my laptop, I know I have a shit laptop but it wasnât lagging as bad as it did before the update, I donât know if the colorized backgrounds have more effects or something but I donât like it
Btw not buying a new computer
Try going to C:\ProgramData\InterAction studios\CIU\ia(steam)\119
, open CIU.cfg and change the loadMode to 0 from default 1. For some reason that solves almost every lag issue Iâve ever had. Cons: you now have a loading bar in-game when you launch it.
I use the standalone version, and your solution didnât work
I like the new quest system but think that two progression systems may become overwhelming. Maybe you should remove old tier levels and add rewards for quests (Iâm not certain if there are rewards for quests. I havenât completed the first set of missions) Also you may simply add key rewards for every 1 billion points, for example, instead of old tier rewards.
Tiers is a secondary measurement, its only purpose is to let you access harder missions and give a small key bonus.
Itâs borderline, but no.
If you donât have it, then you should buy it. More expensive spacecraft are reserved for later ranks, so it should not pose a problem.
Yes
I donât see them as sufficiently different from the Daily Scramble.
Iâll look into it.
No
Although the ranks can be renamed, it will take a lot more than an off-the-cuff suggestion.
Thanks, fixed.
I donât see why not.
I donât remember. Maybe in an attempt to make it less overpowered?
Iâll look into it, but off the top of my head that is going to be very hard to fix, if not impossible.
Changed in v.120
Probably. Iâll look into it.
Ah, bug! Fixed in v.119.2 (server-side) Bug
Part of the point of the quests is to figure out how to achieve each goal most quickly/efficiently, so I donât see that as a problem
(Another) part of the point of the quests is to force you outside your normal comfort zone and to experiment with different playstyles. Thatâs why you get goals that are related to exploring the galaxy, using a particular weapon, or (in this case) using particular equipment.
Keys
No
I canât make exceptions to the usual âmission completeâ rules.
Just having it mounted counts.
Need a poll for this.
That doesnât happen with all updates. It was necessary for this one, however.
Yes, thatâs the reason. Iâll look into it.
Thatâs very messy to do. Plus, not all quests are related to mission progress.
Sounds good
Will momentarily reset server to apply 119.2 emergency fix. If you are disconnected, simply reconnect.
Doesnât mission complete only trigger once all keys/coins/powerups are outside the screen/collected?
Canât you do the same to the retro stuff?
Forgive me for this dumb question, but were you sarcastic?, Itâs very rare for me for someone to call me a genius.
I donât get why, Is it too hard to implement?
Wait so this wasnât intended?, Further Quest requires more costly equipment that needs keys to purchase, if you are gonna decrease key rewards to an unwanted extent, this might bankrupt the player.
Can this tweak also be applied to infinity chicks?
Infinity Chickens donât fire at ground often.
Good point
Ranks in the Star Fleet are named after the U.S Navy Ranks.
The Navy and the Star Fleet both use âShipsâ. Plus, the way the things work in space is not too far off from how things work out the sea, actually.
Try reading into this