Who even clicks esc to leave the game?
xbutton1 or esc
your wording really confuses me
Dude, itâs already suggested
When I was editing my ship (the BX-8 Ukonvasara to be exact), I realized that if you use this exhaust (the one in the picture) on certain colors (the two shade of blue in the picture for example), put it at full throttle (the bar next to âPreviewâ) and lean the ship to either left or right, you get a very odd visual glitch where the arrows are pointing at. Please fix this soon because this is quite uncomfortable to look at.
Known. An implementation detail requires the âchunksâ orbiting the boss to actually have heath, so this can happen when lightning prevents/delays the wave from ending.
Thatâs a natural consequence of how the draw order changes as the spacecraft tilts left/right. It canât be fixed (turning âadditive magicâ ON helps to hide it, but itâs still there)
Bro is a mastermind (no offense)
Silly idea, but can we get a chance of having 2 yolks mother hen ship on very hard missions? Both of them attack either the simple bullet pattern or the hard one.
Just like the 2 yolks egg we have irl.
- Yes.
- No.
0 voters
Dealing with 14 lasers??? 6-7 lasers is enough for Yolk Star
Be more specific, I canât understand it.
Uh idk, am I not clear enough?
Just mother-hen ship, with 2 yolks on elite missions. Both of the yolks attack.
That would be brutal, the yolk itself right now in higher difficulties shoots lotta bullets, 2 yolks will be bullet hell.
It could be changed to shoot less for each one when thereâs 2 of them.
Can I have the values on Pot Luck randomizer balancing?
As predicted it wasnât like the ones Iâve designed in this post, (though I must admit there were some flaws in that post - namely the Insights arenât actual slots, but I counted it as such), but I kinda wanna see its values, just to see how it got balanced.
(Plus I worked hard on the balancing values, I wanna see how it got balanced)
Also, can the Filter option has more filters depending on the type of missions specifically?
Like a Boss Rush filter or CI filter and whatnot?
Sometimes I wanted to do a Double Team, but because of how the levels are filtered, I have to go through allllllllllllllllllll the other levels just to get to the level I want, which is even worse if I want to do many of them back to back as I have to do alllll of that over and over again, which is extremely annoying.
Can potluck and/or budget missions have random spacecraft paintjobs and hardpoints?
Or simply pick a radon ship design from the galaxy to fly with.
which one? The Infini Chick?
Thereâs no âbalancingâ, itâs just random values throughout. Apart from the obvious, you get 0-5 weapon power (+1 for intermediate, +2 for hard), 4-8 lives, 1-4 special weapons (filling up 1-2 slots each), 1-4 autouse items (filling up 1-2 slots each), 1-5 perishable (filling up 1-4 slots each) and 1-5 HUD items.
Generally, that would complicate the UI. Which mission list are you talking about?
Not easily.
I actually thought about picking a random player, and flying not only with that playerâs spacecraft, but also its slot loadout. But decided against it because it might ârevealâ some strategic information if you can figure out which player it is.
Yes, the infinity chicks

