Also, for those of you that missed it, I’ve uploaded a new video to YouTube:
Don’t take this seriously – I was working on a new visual effect for curving projectiles and I was rather pleased with how it came out. There aren’t any plans to put it in the game, but it’s possible that it will appear in the future as a boss attack or a special weapon or a developer-exclusive multiplayer weapon.
Since the Daily Mission will be renamed to “Today’s Scramble”. Can the Weekly Challenge be renamed to “Weekly Scramble” or “Weekly Grilling” or roasting.
Is it intended that in “Asteroid Vortex” wave, the medium-sized and large-sized asteroids have a spinning animation, but the small-sized asteroids don’t?
I suggest at “Hairpin Turn” wave that barriers+alien container will disappear(not immediately) when you destroy all enemies so it’s easier to collect food & gifts. Agree?
I don’t get how. You are supposed to collect gifts/fps by the chickens you kill in the way since both drops in the opposite direction of your travelling’s which eases the process.
Yeah but it’s not like it takes an hour to do so, just around 10 secs ig.
For gifts it happened somehow(probably because of absolver or anomaly switching) but the problem is with the food: when you destroy chickens that are far from you food will be everywhere and you can’t move much to collect it because of the barriers.
In CIU even a split second could affect you(in elite missions) so until those 2-3 seconds are over 90% of the food will be gone.
Honestly food for me is a minor thing to collect unlike fps or gifts and the same could be said to waves like corridor shooter/morning rush hour where we are unable to collect most food of them.
I was talking about the moment where the container is only thing remained. Unless you meant in space race.
Yeah but when there is a lot of food it’d be a shame to waste.
These waves end when all enemies are destroyed so it’s fine but at Hairpin Turn it adds a delay over the default delay, it’s too much imo. Also I can skip a gift or atom at waves like these since I most likely will get another one at the next wave or so.
I know, it affects a lot at Hairpin Turn(food and sometimes power-ups).
About the waves you mentioned: corridor shooter, if you’re good at using anomalies you can collect most of the food(or at least the important ones). Morning rush hour is easier, you can freely move from up to down and use anomalies too(this also require some skill because you have to shoot enemies at the same time). And shooting range doesn’t drop much.
So:
Depends of how fast you destroy Mr. Container.
Ok ok, please forget this part.
Anyway I’m done. If you still disagree or think this is unnecessary you know where to vote. Goodbye.