Early Access version 116

I doubt those “many people” faced phoenixes in such waves to assume that a facing a hell is a skill issue. and you are saying that the guy who is very skilled and asked the removal because she knew that would cause a lot of casualties have a skill issue.

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Can it show the points you’ve accumalated while doing Squadron Assignments? (can be visible by other members and leaders)
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Can there be an option to sort Multiplayer games by category? (everyone, only contacts, private etc)

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2 days later and I think the forum has chosen to keep chill chicken the way it is right now

What about the wave of “The Hatchery”, “Packing Plant”, “Barrel Roll”, “Squeeze Through”? Is it possible to disable Phoenix breed?

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Um, no. They attack you from anywhere.

These weren’t included because there’s enough space to avoid fireballs.

Spiral of Doom becomes a problem if your firepower is not high enough to kill them in time. That’s why I chose to remove them from Spiral of Doom. Also, you have to take low firepower into consideration.

For Bend it, true
For kick it, the amount of balls can limit your dodge space a lot.

Should the press ever close in at a bad time (at the sides), you might just have an unavoidable fireball.

i suppose?
but low fp.

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Can tutorial have no pro gamer mode? (Even if you activated it)

I remember doing a wave called Portal Shotgun, but it spawned out chickens more like a machine gun really. Anyone else thinks that?

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yeah
feels more like a burst fire than a buckshot to me

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‘‘Portal Machine Gun’’ or ‘‘Portal Burst Fire’’?

@InterAction_studios


In the Exclusion Zone , the Danger Zone seems not fine with me , i try to standing in the Anomaly Zone but outside the Danger Zone , then this happen :

Instant Death.
I think the anomaly markers in Exclusion Zone should be removed to stop players from moving there prematurely and potentially getting rammed by the barriers. It’d be just like in Stacker where the marker was removed so players wouldn’t get rammed by the rows of chickens.

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Looks a bit messy.

Agreed.

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The best solution is stay in the middle until the barrier comes in

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Machine gun sounds cool

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phoenixes are very easy to kill in this wave. so no need.

For What reason? there is literally a danger zone warning you from staying there.

Changed in v.117 :medal_sports: Idea

You’re not constrained to the middle of the screen in that wave.

I hardly see the point in that, but ok. Changed in v.117 :medal_sports: Idea

Cowards are specifically disabled for this reason in specific waves. The other breeds quickly return to their original position, so I don’t think it’s necessary.

No

There are two results: “most recent” and “best”. Icons show “most recent”

Unnecessary.

It’s possible to get (particularly in lower difficulties), so no.

That’s a far-reaching change (affecting all weapons). Not worth it.

Medal shared.

See 🛠 Troubleshooting - #5 by InterAction_studios

Changed in v.117 :medal_sports: Idea

This is not Tetris – a row can only collapse when all its enemies are gone. Besides, the real problem is that you’ve used the anomaly zone too early.

You mean two different paintjob colors for the Pods? That’s not possible.

No, too much clutter.

Unimportant; no.

To make them more useful.

Although I’m not opposted to moving them away from Fortune Tellers, I’d rather not split them. All Licenses should be sold by the same kind of shop.

It’s not possible.

No

No

I’d rather not. Is there even a need for this?

“The Hatchery” doesn’t really spawn enough enemies for Phoenixes to be a problem. As for the rest, you have relative freedom of movement, so no.

I don’t understand what you mean. A tutorial screen explaining “Pro gamer” mode? Unnecessary.

Changed in v.117 :medal_sports: Idea

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Tutorial mission disables Pro-gamer mode even if you have it on

But they surround us everywhere and we have to kill them before they reach the middle and they can crowd rooms, it’s very hard.

Also I have suggested the same thing to cartwheels and you declined.
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just shoot them enough so they start falling slowly instead, even for low fp
they won’t crowd, but you potentially lose score as compensation.

I would need an instant hitting weapon for that. but they move fast still.

aim?