MAIN CHANGES
You can now select multiple cuisines/backgrounds/music at the Mission Config screen. If you select more than one, then it will be selected randomly per-stage (cuisines take effect per-enemy). To support this change, mission configs and all config presets have been reset.
Also, you can now view past outcomes for a flown mission, and compare your previous to your latest outcome. This is typically best accessed through the “Recent Missions” list (which now shows all recent missions except Squadron Assignments). Note that missions flown so far do not have outcomes – only missions that you fly from now on will.
Finally, new Galactic Stop equipment: A “Pixie Dust” hardpoint (to dazzle your friends) and a “Heat” insight (shows your weapon’s heat over your spacecraft for easier access without taking your sight off the battlefield).
Changes in this update may have potentially made certain waves easier/harder, so all Galactic Cup Knockout missions flown today so far have been reset, and you’ll need to play them again. A system announcement to this effect has been also sent in your in-game Inbox.
Any major issues will be fixed via an emergency patch in the coming 2-3 days, but otherwise updates will slow down or perhaps even cease during August.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
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Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
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“Look In All Directions” wave now has 4 danger zones (one on each side of the screen) (@FridayFunkinSussyVN
Idea)
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“Pizza” cuisine is now rendered slightly larger (@gabytzu
Idea)
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Phoenix: fireball attacks become progressively rarer (@Piotrek1113
Idea)
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“Popcorn” cuisine: Enlarged food items and tinted them yellow (to better distinguish them from eggs and Corn Shotgun) (@gabytzu
Idea)
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“Visitors from Another Dimension” wave: Removed bottom danger zone and enlarged remaining ones (@Fractorial
Idea)
-
“Play Both Sides” and “The Lathe” waves: Removed Pecking Order bonus (@RuLinh
Idea)
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Mission Outcome screen: Droid Raid missions now also have top-10 score notifications (@RuLinh
Idea)
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“Sweets” cuisine: Recolored white cupcake (to better distinguish it from eggs) (@JustDoIt
Idea)
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“Fruits” cuisine renamed to “Vegetarian” (@gabytzu
Idea)
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Hardpoints: Fixed numbers in custom descriptions becoming invisible when using transparent themes (@RainbowBoyVN
Bug)
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“Panzer Strike” wave now has 4 danger zones (one on each side of the screen) (@Sihok-Adssres
Idea)
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Fixed cases of Phoenix attacking while outside screen (@Knightcap
Bug)
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“Tag, You’re It!” wave: Moved anomaly zones closer to center of screen (@OneWingLunarian)
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Cuisines are now purchasable at Space Burgers (@Rippi_17
Idea)
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“Ricochet” wave now has 4 danger zones (one on each side of the screen) (@minasam123
Idea)
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Chiller and Phoenix projectiles no longer collide while player is invulnerable (@PlasmaX @sxprod
Bug)
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“Hairpin Turn” wave: Prevented Cowards from spawning (@Baron
Idea)
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“Popcorn” cuisine: Added popcorn bucket (@Mahmud
Idea)
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“Exclusion Zone” wave now has 4 danger zones (one on each side of the screen) (@RainbowBoyVN
Idea)
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Fleet screen: Environmental resistance is now also shown (@gabytzu
Idea)
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Meteor Storm missions: Added “Watch your back” warning above 100% difficulty (@PlasmaX @Starbrockle
Idea)
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Wrong Exit, Cartwheel, Exclusion Zone, Lathe, Panzer Strike, Play Both Sides, Windmill, Stacker, Tangled waves: Enlarged anomaly zones (@RainbowBoyVN
Idea)
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Multiplayer scoreboard: Firepower is now shown using the same X+Y(+MAX) format as HUD (@ChickenGaming @FridayFunkinSussyVN
Idea)
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“Interdimensional Portals” wave: Portal settles faster and starts spawning earlier (@PlasmaX
Idea)
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Ensured that bubbles fully encompass food from all cuisines (@EmeraldBirb
Bug)
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Mission Config screen: Can now (randomly) specify up to 3 starfields, 3 cuisines, 5 wave music tracks, and 3 boss music tracks. To support this change, mission configs and all config presets have been reset.
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To support multiple cuisines in-mission, Droid food bubbles now use a random but specific cuisine (regardless of cuisines mounted on Mission Config) which looks the same for all players.
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Galactic Store: Added “Pixie Dust” hardpoint (@Fractorial
Idea)
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Multiplayer: Fixed wrong size of food bubbles when joining in-progress games (@4-FX @EmeraldBirb
Bug)
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Galactic Cup Knockout phase: +X% is no longer shown if both players have a score of 0 (@pro.vn
Idea)
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Mission Config screen: Boss music now uses a distinct icon from wave music.
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Missions screen: Added button to view most recent outcome (Favourites & Recents tabs only).
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Mission Outcome screen: Added button to compare outcome to previous attempt (@Razorcif @Skippy
Idea)
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Mission Outcome screen: Results appear faster.
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Missions screen: All missions (Except Squadron assignments) now also appear in “Recents” list.
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“Countdown Insight” corrected high- and low- poly detail meshes (they were interchanged).
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“Ribbit!” wave: Half the barriers are now destructible (@Baron @QuackQuack
Idea)
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Galactic Store: Added “Heat Insight” (@Starbrockle
Idea)
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Strengthened anti-cheat measures (@Francis
Idea)
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Daylight Savings is now taken into account when calculating player’s timezone (affects when Daily Stipends are awarded).
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Added default “Burger” cuisine.
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Cuisine dropped is now random per-enemy (@Randomkodude
Idea)
v115.2 Emergency patch (server-side only)
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Fixed users being kicked out when customizing/flying with Pixie Dust.