Yes I also suggested it above. The original food should be displayed too.
I could, but since this is a fairly complex change for me, poll it first.
Changed in v.115 Idea
This will be problematic once random cuisines are added.
I don’t understand what this means
Good idea. Will add if possible.
It’s not duplicate. One is for yesterday (GMT), one is for today. You didn’t read the old one so it hasn’t disappeared yet.
No
That’s how all regional stores work.
I don’t want to start modifying boss appearance per-environment. It’s a slippery slope for no real benefit (look at Magnetic Manipulator).
I don’t think that’s necessary. “Silver” would be confused with white anyway.
This already happens via the generic resistance/weakness mechanism.
Custom chickens generally require many more resources than food.
But is there a demand? Outside the actual holidays, I mean.
Unnecessary. Do you really need to check each food before collecting it? Just collect it all.
Nevertheless, I do agree that in some cuisines, it’s not apparent which food is “larger”. The default burgers do a much better job at conveying this. But it can’t be helped.
It is (same with Dr. Beaker’s overheat zones)
This will change when random cuisines are added. I agree taking up main slots is not ideal, but I’d rather handle it generically this way.
No
No. The spacecraft is already shown at 150% zoom. Any more and it would blur.
I’m generally against bundling seasonal content all year round (if nothing else, for the added texture/sound/music size)
I don’t want to have to maintain this (or, god forbid, localize it in different languages).
Medal shared.
No, it’s too severe a punishment.
Changed in v.115 Idea
Perhaps. Poll it.
Yes, for competitive fairness (and also multiplayer consistency)
I can’t do that – for technical reasons, the bright region must always be centered on your spacecraft.
Each player has their own cuisine
No
Yes, if random cuisines are introduced, then a default “burger” one will also be added
I’m talking about a new item. If there is a new item, comparing which is which would be easier.
question, now since the new soundtracks are being made, are you planning to add a new stage clear and game over sound effect? or is that unnecessary?
I can’t do that – for technical reasons, the bright region must always be centered on your spacecraft.
What about the projectile it throws? it is not possible too because technical reasons?
also can pastas/spaghetti/rices be used as cuisines?
iA, you didn’t answer those .
[quote=“AnasWael, post:25, topic:22916”]
and I have an idea customizing the eggs that’s throw from chickens to be or Easter egg from CI4 .
and boss idea for new chicken phoenix .
We have Ice chicken and “It gets cold in the space” boss . so iA’s making new enemy it’s fire chicken and why no boss for it. [image] It starts from top as usual . then it attack fire bullets for random directions. [image] Then It will throw on you fire rocks when you destroy it it will make a zone make you weapon overheat . and it will replay all those attacks until you kill it 50%. [image] Phase 2 in 50% It will start angry and it will shoot fire bullets on you . [image] then the …
Stop pinging him to answer every single idea of yours or you will be silenced.
It’s very, very poor form to ask repeatedly so soon. You should wait at least 24 hours before pinging me again (preferably more if a poll is involved). Next time there will be consequences.
are background style configuration for a mission.
So the food is, too. They are style for the food with drop from the chicken in a mission
I guess fair point since it’s also a mechanic that customize missions.
or let’s poll it to see if it’s really needed
Should cuisines have their own slots? (Like music, background and skill).
- Yes.
- No.
0 voters
Silly Suggestion:
Can be there a regional store selling music?
Low-tier players can still fly high-tier-required mission type by Multiplayer.
For example: A tier-1 player is able to play Boss Rush(which requires tier 16) in Multiplayer, then go to Recent Missions to refly it.
Can you fix it?
What about the projectile it throws
No, can’t.
and I have an idea customizing the eggs that’s throw from chickens to be or Easter egg from CI4
I will consider that if seasonal content ever makes it into the game (which is currently very unlikely)
and boss idea for new chicken phoenix
Bosses require a lot of work. There might be a fire-based one in the future, but not right now.
They are style for the food with drop from the chicken in a mission
Agreed. However, space is tight on that screen, plus the whole “can mount multiple cuisines” works much better as-is.
Can be there a regional store selling music
I don’t want to create a regional store just for that.
Low-tier players can still fly high-tier-required mission type by Multiplayer
Intended
then go to Recent Missions to refly it
Well, this part is not intended, but it doesn’t really hurt.
A tier-1 player is able to play Boss Rush(which requires tier 16) in Multiplayer, then go to Recent Missions to refly it.
Intended
And it is, too?
The “re-fly” part is not realy intended, but it doesn’t really hurt either.
I don’t want to create a regional store just for that.
But there are regional stores who can sell lower stuff like these (Gus’s Gas for example).
Also dunno if it was reported before:
In multiplayer the space crab doesn’t throw the chicks and chickens after the targeted player have disconnected.
it doesn’t really hurt either
;-; but fixing it seems to be more rational, right?
It all depends on how severe the bug is in comparison to the amount of work I need to do to fix it, possibly complicating the code in the process (which hurts maintainability).
In this case, it’s not important enough. It was always intended to not limit missions by tier in multiplayer anyway.
In multiplayer the space crab doesn’t throw the chicks and chickens after the targeted player have disconnected.
Known, won’t fix.
In this case, it’s not important enough. It was always intended to not limit missions by tier in multiplayer anyway.
Okay, I’m going to farm keys for my new account by Boss Rush lol
Perhaps. Poll it.
Not for now, I guess. Probably on the next version where the above poll is applied on cuisines.
When playing multiplayer, I realized that if a player lost all of his/her lives and become a zombie, even if he/she haven’t recover yet, the chickens are still aiming at him/her instead of focusing on the surviving players. This can be well observed on enemies with homing projectiles (Iron Chef, Giant Robotic Space Crab, The King of Crabs, Egg Cannon Confrontation phase 3, Planetary Egg City phase 2…). Are my observations true and is it a bug?
Silly Suggestion:
Can be there a regional store selling music?
Aftermarker Station’ve sold it already. I think adding a type of regional store dedicated to them is not necessary.
It’s up to 6 (7 if you include SSH), depending on difficulty. I think it’s not that bad, especially if you make more room for yourself by destroying barriers as soon as the wave starts. But I can make it easier – poll it.
Also, no one poll this yet so I’ll do it just in case.
- Yes, and also reduce the number of rows of barriers to make more space too.
- Yes, but the current number of barriers is fine.
- No, it’s already OK.
if he/she haven’t recover yet, the chickens are still aiming at him/her
If I remember correctly he started fixing this (you can see this with gatlings, as they don’t aim you when you are dead), but eventually decided that it’s too much work for questionable payoff.
Also, music could actually be slightly related to space burger restaurants, in case party burger’s return can happen in future.