I don’t yet see another option that is significantly better than the existing environmental resistance. If dual weapons and/or weapon switching are added in the future, they will most likely going to be assigned to a new spacecraft family.
I don’t think so.
When the dealer is too shady and become the black market itself.
NO…
Why doesn’t Pro Player mode work in multiplayer? Or does it work?
What about this?
it works but it depends on the host’s options if it is enabled or not
can we make the chiller cloud disappear instantly when in a hot environment and last a bit longer in frozen
Ye, I like this idea
Bug - Local Time travel(v113.1)
Not sure if the time travel is intentional or a bug.
The year is incorrect.
You are banned from space burger.
not exactly, the game is set 100 years in the future
Where to watch it?
a simple idea (don’t give me a medal for this):
Add an “explain” button for CERTAIN customization options that may not be as obvious, such as “phase” and “Port/Starboard Staggering” for Strobe lights.
Alternatively: Add it for every option, but the obvious ones just say “[NAME OF OPTION] is self-explanatory.”
Here’s some suggestions by me:
Can you make glowing enemies and keys glow in Darkness?
Look like this:
When grabbing the same satellite, it automatically refills its ammo:
Now these are creative ideas
refills
Actually, adding to its ammo will be better, so you’ll have more bullets like equipping it to another slot.
Can you make glowing enemies and keys glow in Darkness?
This has been suggested few times before and declined, probably because it makes the darkness easier.
The earliest suggestion I could find (no response tho):
I think keys and chickens with a key aura should be glowing in darkness missions(Yes physically)
Burning inferno?
Aren’t keys actually making the game easier