Early Access version 110

Two ideas for IA:

Tower of Power: Make the towers collapse as you kill enemies and/or destroy barriers, instead of leaving permanent gaps between them.

Effervescence: Make Pecking Order easier, or else remove it. It seems too hard.

5 Likes

There already is.

2 Likes

Thanks, I didn’t notice. Anyway, I replaced that idea with another one.

Funnily enough I’m about to include this on the original suggestion for decided to not include it cause it feels weird for even number of columns.

1 Like

If you were about to suggest the same idea, then my bad, pal.

I have a new effect to introduce for inferno planets.


Basically red transparent radiation appears at sides of the screen, this would be making more sense instead of showing sunlight. I also suggest some dazzling effect to appear on the screen


Now for frozen wastelands, I have a simple thing to introduce for small difficulty change.

Frozen Chicks will now drop from the top to the bottom, they are shootable and breakable, projectiles to break is still the same, but now a chick emerges from it once broken. the drops stops one the main chickens are disappeared or killed.

I think Danger Zone in 2 both side right and left is better

2 Likes

Nah a middle is better so that the player will be able to have time to destroy some barriers before getting crushed.


also a safe zone for gladiator wave for people who will first time encouter is better. to avoid unoticable barriers.

No
The wave starts with the enermy appear from 2 both side and go on to crush you slowly. So you still can move around the screen expect 2 both side left/right

I suggested it in V107 and IA didnt say anything.

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but the player’s direction won’t be automatically changed because there are 2 anomalies facing left and right located in the middle, a safe zone on left and right side would confuse the player to go get the anomaly or stay in the safe zone. that’s why a safe zone in the middle is better.

Some suggestions can slide from IA’s eyes. so nothing prevents you from resuggesting it.

Here.

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I said:

Not the Safe Zone
Newbie isn’t blind to see the danger zone

If IA knows this, why he didn’t change it?

Sorry for misreading but anyway a safe zone would cost less effort.

IA just decided it was unnecessary.

So if @Baron and @PlasmaX want to make sure newbie player not dying because of being maked suprise by “The Trash Compactor” wave, here i have just edited this picture. This will better and reasonable depend on where the enermies appear

2 Likes

So we all have our decisions, Lets see if IA desides to add a safe zonr or danger zone.

2 Likes

It wouldn’t be noticable by other players who first encounter this wave but ok.

Who knows, maybe IA would change his mind about that?

1.Can Grand Prix barriers disappear after all chickens are killed? no point of waiting till they leave.
2. Can the barriers protecting chickens in Lunar Phase disappear after killing the chickens inside them?
3. Can there be a barrier bomb for those indestructible barriers in Splat!?
4.Also how can we dodge this? (shooting range)

5 . can those trails of barriers decrease in the treasury wave?, it’s very tight.
6. Add a safe zone in the bottommost’s middle part in hammertime.