Early Access version 106.2

I know this is an insane idea, but can Chick Gatling and Chick Laser be added to Squawk Block at 130-140% difficulties, @InterAction_studios ?

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Huh ,IA …

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he not made that

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Didn’t you hear what he said?

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@InterAction_studios Just like balloons, can you make feathers motion get faster when most of its body collides with sides of screen? Sometimes you see the area clear but it takes a lot of time to end the wave because of the slow feather, OR a feather cannot be hit with your weapon, so you have to wait till it gets outside the screen itself.

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Is it my theme or a bug @InterAction_studios ?

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Yeah, i don’t wanna get unexpected bosses by surprise

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Actually Theme. I think so…

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And you lock your replying

Your theme.
Since transparency was introduced, this thing happens, reported many times.

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Already known

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Ok thanks :+1:t4:

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@InterAction_studios Can you add a green safe zone circle at the bottom center of the Under Pressure wave (where my spacecraft is flying) when it’s starting? I feel like it would be useful as a warning considering how fast the vertical wall barriers appear and move, and sometimes I notice players crashing into those (either because they are not expecting that, or they forget). Not to mention about how narrow the safe spot is at the beginning of the wave as you can see in this picture.

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image
is this bug? notice at the exhaust and the trail, when the ship bank strong to 1 side, the trail sat on the exhaust, same as the other

Bug: hero quips sound effect still playing while you had been defeated.

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Try guessing

To be honest, I’d completely forgotten about that (Easter content in v.77). But it’s too late now. Next year.

The zones appear as the screen zooms out to encompass the whole wave (which is at 150% zoom). If the previous wave’s zoom was less than 150%, then they will initially appear just outside the visible screen. They will eventually come into view, however (barely, just before they disappear)

These are miniboss-class enemies, but Squawk blocks only include regular enemies. If I allow them, you could get into a situation where the entire wave is made up of Gatling/Lasers, which I’m sure would not be pleasant.

Changed in v.107 :medal_sports: Idea

Bug. It’s been fixed in v.107:

Added to v.107 :medal_sports: Idea

Fixed in v.107 :medal_sports: Bug

Fixed in v.107 :medal_sports: Bug

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you can limit the number of Gatling/Lasers in those waves, just like the wave Interchangeable Parts, in which Gatling/Lasers replacing Chick UFO in the centers of the two parts.

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Please stop spamming that, you already said that more than once.

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bruhhhh

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