Early Access version 103

Me too

that player name contain arabic so ia cant fix that

maybe u shouldn’t use character that has -,.()*&^,…


I have this idea for Moron Raigun bullets to be leveled up like normal bullets. I just hope this idea gets a medal from IA

1 Like

nah it just a newbie weapon, maybe not necessary

I think that popcorn can’t support overdrive, too.
Although the original corn can support overdrive but the popcorn from the overdrive should be removed.

2 Likes

is it a bug?
hmm…

i suggest that , Offical K just a example of doing the bug
Make the unmount all button is black when u already unmounted all equipment in Fleet

Everyone get medal bug & idea , I never get Ă­t medal bug & idea IA :sob: :sob: :sob:

there some people don’t have medal idea

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its pretty easy to get the idea medal tbh, just make some concepts, if iA like it, he will add it in

It is very difficult for me to look for idea or bug medal IA . I have idea for Moron Raigun bullets to be leveled up like normal bullets . I just hope this idea gets a medal from IA

i hope so

hey @InterAction_studios , why did i get idea medal?


also, look closely, you can see the idea medal being 1-2 pixels to the right compared to the bug medal, >:(

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Is it an error?
I’m playing without prepare (bonus)

is just ram overload

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Here is a tip, look into the changes he made, then test those out, if it is still broken , IA will fix it (he might leave things as it is if it had a valid reason). thats how i got 2 idea and bug medals

I think moron raigun only upgrade 2 times is max :smiley:

‘It’s not a bug, It’s a feature.’

@InterAction_studios I believe the problem with the ‘‘keys disappearing at the end of multiplayer missions’’ has not been totally fixed. Apparently, at the end of some types of missions such as Boss Rushes and Supernova involving key drops per completed wave, when the (final) boss is defeated, that key disappearance is still delayed by zombie players since those players do not get keys while they are zombies (0 lives). Even though the other players, who are obviously not zombies, collected all of their dropped keys at the end of the missions. It’s as if the game considered zombie players as players, each with at least one life, therefore the zombie players’ keys still persist, but are invisible and can’t be collected.

It’s a bug I’ve actually witnessed while playing with others on multiplayer. Is it actually a bug or is it just me?