Early Access version 103

@InterAction_studios I believe the problem with the ‘‘keys disappearing at the end of multiplayer missions’’ has not been totally fixed. Apparently, at the end of some types of missions such as Boss Rushes and Supernova involving key drops per completed wave, when the (final) boss is defeated, that key disappearance is still delayed by zombie players since those players do not get keys while they are zombies (0 lives). Even though the other players, who are obviously not zombies, collected all of their dropped keys at the end of the missions. It’s as if the game considered zombie players as players, each with at least one life, therefore the zombie players’ keys still persist, but are invisible and can’t be collected.

It’s a bug I’ve actually witnessed while playing with others on multiplayer. Is it actually a bug or is it just me?