Changed in v.104
Idea
No, we didn’t go through 3 revisions to end up exactly where we started. Besides the currently used charging sound is the same as the 1st iteration (only expanded in duration).
WDYM? What thunder effects?
No.
This has been fixed in v.104
1% means anywhere from 1.0% to 1.5% (anything above that is rounded to 2%)
1.0% means anywhere between 1.0% to 1.05% (differences less than 1% get one decimal digit of precision. Differences less than 0.1% get an extra digit, and so on)
It’s the same. The difference you see is due to the change in aspect ratio from 5:3 to 16:9
This has come up in the past Early Access version 102 - #113 by InterAction_studios but I’m still not sure what the right approach is.
That depends on the previous issue, so I’m going to leave it for now.