Early Access version 08


This update introduces a couple of remastered bosses from CI3 (more to come in the next update). It also adds in-mission environmental effects if you play missions on electric and/or hot planets.


This update is mostly backwards-compatible, but you will lose:

  • any in-mission progress
  • any menu options your have configured

Bosses in existing missions have been reshuffled due to addition of new bosses.


  • Fixed slow in-mission spacecraft speed when using keyboard
  • Fixed engine hint and stats in the Store
  • Fixed: “Capture mouse” option is broken.
  • Exhaust is now correctly reverted when “trash” button is pressed.
  • Henterprise now retreats immediately when its damage stage changes.
  • Better heat sinks no longer incorrectly increase cooldown period.
  • Fixed black starfield areas made visible when shaking screen.
  • Added effects for ‘hot’ and ‘electric’ mission environments.
  • “Do not cross” wave: Metal egg barrier health increased x10.
  • “Max power” bonus now limited to once per mission.
  • “Weapon powerup” bonus now gives 200 points per power level instead of 100.
  • Fixed daily stipend (bug introduced in update 4).
  • Superchick/infinichick/CI3 bosses: eyes track player.
  • Remastered CI3 “Show 'em who’s boss” and “It gets cold in space” bosses.
  • Superchick warning beam length has been extended to always cover entire screen.


You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU (including all sub-folders).


Oh yeeas! CI3 incoming! Thanks!


Awesome! Thanks a lot!

@InterAction_studios the heat and ice effect should come from all 4 sides of the screen. Youre enclosed in heat or ice after all :smile:

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Im glad that you remastered CI3 bosses. The whole game will be a madness.


I’m glad to see some of the bosses from CI3 being added onto the game, can’t wait to see the rest!

BTW, the first CI3 boss that I encountered in this game was the Sweater Chicken

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@InterAction_studios my ESC key is not working, I can’t pause the game, is it a bug?

Also, Waves like “Chicken Quadrants” or “Rolling Ball o’ Chicks” should spawn harder enemies “in the middle” (the innermost ring should spawn ufo chickens at least, the first four enemies in quadrants should be chickenauts or barriers at least)

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Also: The chickens(bosses) look so evil with this eyes, that they even scaring me LOL. The effects of planets and even stars are the best things to now. The best update for now.

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Cool hopefully we see normal levels and Yolk being added to the game soon

@InterAction_studios in ciu there will be more variety of planets? (as ice, crystal, etc)

so i found a bug on the boss from It gets cold in space
when the big chich explodes this happen

the eggs doesn’t disappear and if you doesn’t pay attention you will crush!

It is the hardest boss in this game for now! What do you expect?

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Hard or not, all boss projectiles dissapear when it dies. That’s because well, you defeated it, but mostly because the explosions cover the projectiles. This is the same situation, but when explosions cover the eggs, well, you’re screwed! It shouldn’t be like this.

I think it would be better if after the bosses die, the eggs for example, to stand until they disappear or any projectiles.

so @InterAction_studios its a bug?? or its intentional???

Almost all bosses already have this already, so changing it now would take some time to adjust for devs and players. It’s a neat idea though, but I prefer the former.

First CI3 content has arrived :smiley:


@InterAction_studios I have some questions:

  1. the bosses of CI4 had a texture improvement?
  2. Will there be more effects with the planets? , that is to say more type than the ones that there are currently that are of rays and fire
  3. Are you planning to add a more ‘’ extreme ‘’ version for the bosses? I mean harder patterns
  4. Solar system will appear in the final game?

that is all

  1. I don’t think so. It’s probably just that you have an older version of ci4,since the textures were improved in the newer versions. Correct me if I’m wrong,IA. 4. Pretty sure all of the systems are just randomly generated,so…eh,I kinda doubt it.