Try unmount and remount all mission equipment
Whatâs the context behind this?
I think they meant that thereâs a sun in that wave which wasnât supposed to be there.
That was wave stacker.
Fixed in v.157
This is because the player changed their callsign in the meantime.
Fixed in v.157
Bug
No
The poll has already rejected this idea.
Itâs just as probable as the original Feather Fields wave.
No
Changed in v.157
Idea
No
There is no handicap.
There is a recent change (search for MSG_DELIVERED0) that might affect/fix this.
DLCs and stand-alone Episodes do not repeatable RNG.
No
Changed in v.157
Idea
No
No
Changed in v.157
Idea
No
No
(to be continued)
âWindshield wipersâ wave: Can you increase the speed of the windshield wipers depending on the difficulty?
The Mexi-hen Wave & Brick Breaker waves: sometimes the horizontal speed of a football is so low that it just keep bouncing up & down and barely moves left or right. This doesnât affect Brick Breaker much since it has multiple footballs while it makes the football almost pointless at The Mexi-hen Wave since it only has one football. Is it possible to increase the horizontal speed of footballs in these cases?
CI4: should wave 104 be renamed from Enemy Hurricane to Egg Hurricane?
Convection, Swimming in Space & Do the Backstorke waves: can you add mirrored variation so first enemy can have a chance to come from opposite direction?
Ramming Speed wave: can you make enemy group spawn as soon as previous group is killed?
The Sky Lift wave: can you divide sky lifts into 2 groups and make 2 appear at a time like in Pong wave? Each group will contain 3 lifts.
Balloon chicken spawn bug, i guess
(pay attention to the bottom edge)
Oh my god, really???
Thatâs awesome! I always wanted to download a free game from a source other than the official one.
Why piracy
The Fibonachick wave, can we let the chickens out in groups of 1,2,3,5,8,13,21 ?
iAâs answer:
The Tower of Power wave, I didnât kill the berserk chick since i was focused on other enemies, and it just disappeared
Fixed in v.157
Bug
Can you remove Coward Chickens from the wave âBar Chart
No
I noticed that barrier disappeared in front of you
Fixed in v.157
Bug
Is it supposed to have destructible barriers in one side
Because:
The other one with indestructible barriers is probably offscreen
enemies take their time to come from the right side (UFO sounds plays seconds before they appear), meanwhile on the left side they appear immediately.
Again, because thereâs an extra off-screen gear on the right side. Iâm going to make a tweak to make this less likely.
Changed in v.157
Idea
âChoose dare and friendly matchâ and start the mission
It shows failed âOther side closed connection â
This is because your callsigns are very long (in UTF-8 bytes).
Fixed in v.157
Bug
In the meantime, you can play by simplifying your callsigns.
thereâs a sun in that wave which wasnât supposed to be there
What theâŚ
I⌠donât know. Was the sun moving or disappearing at all?
âWindshield wipersâ wave: Can you increase the speed of the windshield wipers depending on the difficulty?
This already happens.
increase the horizontal speed of footballs in these cases?
Changed in v.157
Idea
CI4: should wave 104 be renamed from Enemy Hurricane to Egg Hurricane?
I donât want custom waves for Episodes.
Swimming in Space & Do the Backstorke waves: can you add mirrored variation
Changed in v.157
Idea
In âConvectionâ it hardly makes a difference.
Ramming Speed wave: can you make enemy group spawn as soon as previous group is killed?
It already does.
The Sky Lift wave: can you divide sky lifts into 2 groups and make 2 appear at a time
No
I donât want custom waves for Episodes.
It will make more sense because of the eggs. Also thereâs Chicken Barricade wave which is only in CI4.
In âConvectionâ it hardly makes a difference.
It actually will since first enemy always come from the right so I recommend doing it to prevent first enemy from being instantly killed.
âSwimming in Spaceâ and âDo the Backstrokeâ waves: Added mirrored variation
Can you also apply this for Pop till they drop! wave?
In the meantime, you can play by simplifying your callsigns.
Oh, ok
I⌠donât know. Was the sun moving or disappearing at all?
No, it was there until mission complete.
For Fireworks Display, would it be possible to have some of the bubbles appear from right below you under 100+% difficulty, like how Meteor Storms are at that difficulty setting? They all seem to appear from the sides, but having them come up from below would make it more of a challenge. In return, the level should have warning zones akin to Effervescence.
From the âFireworks Displayâ wave, rising bubbled group of enemies could kill you when youâre trying to aim at enemies placed too far on the left/right side of the screen. Probably set their spawn point a bit higher on the screen.
Welp?
I thought about an alternative palette for the satellite moons (similar to how the terran planets have a second palette), something similar to how the computer chips look like.
Hereâs a little mock-up of the palette would look like if it was applied to a satellite:

