CIU version 156

MAIN CHANGES

A lot of wave tweaks.

Important: Slob behaviour has changed in this version. Slobs will now speed up towards the edges of the screen to avoid falling too far behind and disappearing while they are still visible. Report Slob oddities here.


Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).

COMPATIBILITY

You will lose:

  • any mid-mission progress

CHANGELOG

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

Universe

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never
    deleted.

  • :bulb: Droid Raid waves: Food bubble items now use repeatable RNG (CIU only, not in CI4) (@MaxMinoCube :medal_sports: Idea)

  • :bug: Summer: Fixed wrong replication of CI3 boss vest color when host is not in Summer mode, but joining player is (or vice versa) (@Pinanas :medal_sports: Bug)

  • :bulb: “Dive Bombers” wave: Added Clean Sweep bonus (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “The Ski Lift” wave: Next lift is now spawned immediately after previous one is destroyed (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “The Ski Lift” wave: Increased lifts from 5 to 6 (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Bar Chart” wave: Prevented line-of-sight-avoiding enemies from spawning (@Meowinus :medal_sports: Idea)

  • :bulb: “The Aquarium” wave: Fish speed up more in high difficulties (@TheGoldenBoss128 @dangtiendung1812 :medal_sports: Idea)

  • :bulb: “The Ice Cream Factory” wave: Reduced scoops to 2 bounces, reduced enemy spawn difficulty by 25% (@Fractorial :medal_sports: Idea)

  • :bug: Translations: Squadron assignment expiration date is now properly localized (@CatNap_Original)

  • :bug: “Laser Matrix” wave: Number of holes now reduces number of enemies (to keep total number constant)

  • :bulb: “Laser Matrix” wave: Movement speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Spoonfuls” wave: Movement speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bug: “Cluckwise-Anticluckwise” wave: Reworked random layout algorithm. Fixed cases where enemies spawn on-screen. (@TheGoldenBoss128 :medal_sports: Bug)

  • :bulb: “Pong” wave: Default spacecraft direction is now up (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Volcanic Eruption” wave: Default spacecraft direction is now up (@TheGoldenBoss128 :medal_sports: Idea)

  • :bug: “Choo choo!” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@MafiaPlay2 :medal_sports: Bug)

  • :bug: “Fireworks Display” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@MafiaPlay2 :medal_sports: Bug)

  • :bulb: “Bar Chart” wave: Prevented Ballon chickens from spawning

  • :bulb: “Bar Chart” wave: Increased zoom by 10% (@Meowinus :medal_sports: Idea)

  • :bug: “Let’s Go Fly a Kite” wave: Prevented Balloon/Assassins/Berserk chickens from spawning (@OrvilleTheOrca :medal_sports: Bug)

  • :bulb: “Cluckwise-Anticluckwise” wave: Made outermost gears indestructible. Doubled gear rotation rate (@MaxMinoCube :medal_sports: Idea)

  • :bug: Inbox: Action button is now included in scrolling area for these messages: “New Contact”, “New Squadron”, “New Squadron Assignment”, “New League Dare”, “New Friendly Dare” (@ImmortalXX0XX :medal_sports: Bug)

  • :bulb: “Flower Bouquet”, “Tree of Life”, “Inquisitorius”, and “Chicken Fortification” waves: Removed Clean Sweep bonus (@Sihok-Adssres @owoing @TheGoldenBoss128 :medal_sports: Idea)

  • :bug: Fix attempt #2: Squawk Block waves: Fixes cases of Slobs disappearing prematurely. This is a general fix that will pull Slobs quicker when they approach the edge of the screen. (@TomNguyen @PlasmaX :medal_sports: Bug)

  • :bug: League: Constrained right-column text for dares to not overlap “locate” button (@TomNguyen :medal_sports: Bug)

  • :bulb: “The Aquarium” wave: Fish initial ‘flop’ now enters screen more deeply (@TheGoldenBoss128)

  • :bulb: “The Trampoline” wave: Increased enemy speed at low difficulties (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Pong” wave: Increased number of balls from 4 to 6 (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Bubble Trouble”, “The Aquarium”, “Fishing with Dynamite”, “Bowling Alley”, “Splat!”, “Let’s go Fly a Kite”, “Radial Assault”, “Shooting Range” waves: Reduced enemy difficulty handicap (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Ramming speed” wave: Prevented Balloon Chickens from spawning in upside-down variation (@Quockydoan :medal_sports: Idea)

  • :bulb: “Audio Equalizer” wave: Prevented Balloon Chickens from spawning (@KaizoKaioticVN :medal_sports: Idea)

  • :bug: Mission Config screen: Fixed wrong maxLineWidth for Pot Luck weapons (@Pinanas)

  • :bug: Striptease boss (“Sweater Chicken”): Scarf now also reddens in Summer Edition (@MaxMinoCube :medal_sports: Bug)

  • :bulb: Electric+Hot environments: Thunder is now colored red (@Pinanas :medal_sports: Idea)

  • :gear: Compiled with VS 17.14.5

  • :bulb: “Inquisitorius” wave: spinning speed now depends on difficulty (@TheGoldenBoss128 @Sihok-Adssres :medal_sports: Idea)

  • :bulb: “Convection” wave: Enemy speed now depends on difficulty (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Spinning Croissant” wave: Now has 2 croissants (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Go Karts” wave: Raised bottom lane slightly to be within reach of forward-firing weapons even when Kart does a wheelie (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: Christmas Edition: Eggs (baubles) and antenna egg are now whiter. (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: Key Rush missions: Starfield background is now colored gold (@Pinanas :medal_sports: Idea)

  • :gear: DLC messages (overlaid mid-right of screen) now use outlined font (to remain readable under all circumstances)

  • :bulb: “Bowling Alley” and “Radial Assault” waves: Movement speed now depends on difficulty (@Sihok-Adssres :medal_sports: Idea)

  • :bulb: “Flower Power” wave: Center enemy is now selected from miniboss tier. (@Sihok-Adssres :medal_sports: Idea)

  • :bulb: “Egg Billiards” wave: Removed initial firing delay (@Sihok-Adssres :medal_sports: Idea)

  • :bulb: “Ramming Speed” wave: Movement speed now depends on difficulty (@Sihok-Adssres :medal_sports: Idea)

  • :bulb: “Biohazard” wave: Removed central ring of barriers (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Ferris Wheel” and “Biohazard” waves: Rotary gear speed now depends on difficulty (@Meowinus :medal_sports: Idea)

  • :bulb: Various dialog backgrounds now respect “User Interface Opacity” set in Color Theme (e.g. Accounts, Copy Paintjob, Assign to Squadron, Buy Spacecraft Hardpoint, Contraband, Choose Gift Recipient, Ask for Email during purchase) (experimental) (@KaizoKaioticVN :medal_sports: Idea)

  • :bug: Multiplayer: Fixed guest being able to unpause host’s game (@KaiSmithNinja @S.H.D170 @Pinanas :medal_sports: Bug)

  • :bulb: “The Gate” wave: Gate now randomly starts positioned in upper/lower half (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: “Biohazard” wave: Spinning direction is now random. Rotary Gear always spins in the same direction as spawning of enemies. (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: “Let’s Go Fly a Kite” wave: First kite now appears randomly from left or right (@TheGoldenBoss128 :medal_sports: Idea)

  • :bulb: iOS: Added Summer content to CIU (summer detection for 2025 now extends to June+July+August)

  • :bulb: Translations: “Low memory” phrase now uses localized numeric digits (@Pinanas )

v.156.2

  • :bug: Electric+Hot environments: Thunder immunity effect is now also colored red (@Pinanas :medal_sports: Bug)

  • :bug: “The Ski Lift” wave: Fixed barrier spacing on cable curve (@Mohammed_exe :medal_sports: Bug)

19 Likes

First reply here
Oh yeah V156 update is here

wait, the danger line of lightning in key rush (hot enviroment) is still white instead of red?

6 Likes


should we have any demos for weapons instead of pictures when clicking any weapons, like short videos including someone uses them?
my brother as a newcomer said that he cannot recognize weapons (such as the difference between boron and moron) when beginning playing this game, only if collecting giftboxes ingame to know what is it.
thank you so much.

7 Likes

They’re still only 5. Also why now indestructible barriers disappear as soon as the lift is destroyed?

On automatic it’s doesn’t show summer edition.

Also check wave tweaks here:


Not only at key rush:

Spoiler:

Got a question: is the 2nd croissant spinning direction have to be the same as the 1st one? If so make it randomized. Also why now barriers disappear immediately after all enemies are killed?

“Balloon”

Revert the enemy spawn one. Does minibosses still have a chance to spawn?

While playing Ironman Competition(17th of July) I met Slobs at “Weaving Through Traffic” & “Surfing the Wave” waves and they were weirdly changing speed while moving.

Also at Square Dancing wave Slobs go super fast to their positions.

Slobs now at Tuning Fork wave rush to the edges which could lead to unfair deaths.

Can this only apply for competitive/hybrid missions?

7 Likes

It’s randomized, according to what did i see in BETA.

2 Likes

Well. I have a question can Add Key Rush Lightning Environments Color Gold (A Rare Mission Needed)?

Where is my medal?

Maybe, it takes a few minutes
Then, Log out first, then re-login, again

iA already sent the medals but he may forgot sending the medal to SHD.

My name in forum is the same as in ciu

I forgot to change my callsign on the forum… (my current callsign is now ChickenTom 🐔) :sweat_smile:
And just in case if iA forgot, I’ve report the Slob bug since the previous version, so I’ll just take the medal for the bug in League.

1 Like

Bug: If you hit a berserk chick in “Symphony No.1 in C Major” wave and left it in his angry state to the end of the wave, it will disappear suddenly.

ِAnother bug?: Sometimes when a lighting strike warning appears at the end of a wave the warning disappear without launching any lightnings, this even happens sometimes in the end of a section before a changing the ship rotation of the “Cardinality of Four” wave.

Not sure if this counts as a bug but: In “Worms” wave, if you left the bomb from the worm, it will despawn on screen but with its animation.

In “Teleporter”, after you kill a set of enemies and the visible barriers, the next barriers will appear without any animations.

Also noticed that Dr Beaker’s hitbox is a bit small making him a bit harder to hit, can you make the hitbox larger?

I’m not sure if this is a bug but if you destroyed a satellite container it will give certain satellites but if you destroyed the same satellite container again (after disconnecting and then reconnecting) you will get different satellites than the pervious one.

Also noticed that the numbers in the top-10 leaderboads of the most active daily recruits aren’t translated.


Idea: Make the spacecrafts explosion change its colors depending on the exhaust colors.

Another idea: Can “Mysterious ship” have the explosions colors as green and dark purple as I think the pink is out of place.

For Burgermeister: Can you change his intro jingle? I suggest using the transition jingle from Henlly’s Comet as I think it will fit more.


Side thing I wanted to mention is that I recently got all the episodes but as gifts, my suggestion here is make free demos of the episodes (like on moblie) but the purchase button doesn’t directly purchase, instead it will redirect you to the paying page, wherever steam or in iA website.


Question: Why do the game freezes for a few seconds when I click “Play” with no internet connection?

2 Likes

I’m surprised it took this long to notice that because it was there since the very first update with lightnings. Or rather notice it again, because it was reported before. If the lightning were kept, there may be an edge case of them prolonging the wave length for no reason.

6 Likes

if thats the case, it should be called “Spinning Croissants”

2 Likes

This feature could be similar to the “Dive Bomber” wave where after killing all the enemies in a croissant group, the remaining barriers will vanish immediately early.

it indeed is

i think the text is go wrong


YES

edit: I noticed this, why is it that when my opponent is still in contact and responds to my dare match, when viewing the results in the ongoing section, there will be a locate button for their position in the results section, but when they don’t respond to that match, the locate button doesn’t appear even though they are still in my contact? what i am talking about is a friendly match, if it was a real match i don’t know if this would happen?

3 Likes

@InterAction_studios I didn’t receive my “Bug exterminator” medal in CIU, can I receive it back, I didn’t even receive the notification :disappointed: