CIU version 156

Right-clicking is PC-only, so I tend to avoid it.

It’s very minor. Absolver is really the only significant difference. Crash damage and faster spawn also have minor flashes. And a couple of bosses (Thundercluck, Burgermeister, EggCannon x3)

Just for cleaning up the database, deleting expired messages and inactive profiles, etc.

Google won’t allow me to publish it, because “I don’t own the trademark” :flushed: :triumph: :rage:

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So, this could be mean we are not getting the ios versions of the episodes as well till this situation is solved for episode 1 against google?

Please don’t use ai is going to be an huge mistake for the development. just leave as it was.

Don’t say that please, you make him feel anger about the episode 1

Also, it does not allow it to google play store anymore.

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Maybe, make PC Stand-alone version episode 1 game, just like android episodes games, not in steam

If he just make It CIep.1.ia.apk
It will better than allow to Play store

Sorry, Saif
It worldn’t!

But from me No need for pc
Even i always waiting complete my collection of Chicken Invaders Episodes like this


It’s W.I.P. Because No CIep.1

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Guys you didn’t pay for episodes why you asking for episode 1 ?
You can play them in CIU there are no different in gameplay

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It’s just me or is the Slob-Chicken outside of the Bubble?
(Wave: Gashapon Machine)

here

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I know that this is suppose to be in epic wave topic but is this intended that this enemy appear in lower difficulty? the wave was Treble Trouble


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RNG, as always

Bug: The numbers in “limited units message” aren’t localized.

Another bug?

In the galactic cup winning announcement, the winner’s callsign doesn’t fully show:

In “Water Fountain” wave, sometimes an enemy can be stuck temporary at the very bottom of the screen (notice the glow under the ship).

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Can Supernova Debris + Bossa Nova have a frozen variation? I know they’re not common in frozen environment but it would be a nice detail. Frozen sprites can be found here.

Feather Clumps wave sometimes appear too frequent in Feather Fields mission. I wonder if it’s time to apply this? Or maybe balance it like with Droid Raid waves:

Also how much % does each wave currently have in Feather Fields mission?

Heavy Metal wave: can you double speed of rotating barriers? So earning pecking order can be less suffering

Runaway Scanner wave: I noticed that sometimes gaps between barriers mostly spawn in the middle hence being close to each other. Is it possible to make the randomizer increase the distance between each gap? Like if a gap spawned in the left the next one will have a higher chance to spawn in the middle or right instead of spawning close to each other and be almost the same.

The Butterfly Effect wave: can you increase enemy speed depending on difficulty?

Can you reduce enemy difficulty handicap at The Forge wave?

Lunar Phases wave: can moon speed increase depending on difficulty?

When I gifted a friend an item and they received it the item’s name in the “Delivered” massage was written in their language. Is this intended?

While I was playing CI5 DLC I disconnected and retried some waves but noticed the chicken that had coins no longer have it. The waves were Surfing the Wave & Wormhole if you’re curious.

Squeeze Through: can barrier speed increase depending on difficulty?

Technological Advances, Saucer Attack & Shoot and Scoot waves: can next enemy spawns as soon as the previous one is destroyed?

Bubble Bath wave: can center enemy be selected from miniboss-tier?

I suggest to return these tweaks but starting from 120% difficulty:

Spoiler

That way it won’t affect competitive missions and will make a good challenge of the bosses at a suitable difficulty.

Chequerboard Strut/Promenade waves: can you increase enemy speed depending on difficulty?

Soft in the Middle wave: can bomb appear quicker?

Chicken Interception wave: can you increase enemy speed depending on difficulty?

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Slow projectiles like Ion blaster will struggle to earn peckings as a drawback
One of my friends had suggested this before and iA rejected

Is it intended to get the Ion Blaster on Ci3 DLC when joining someone on Prologue Boss Fight?
(to add to it i joined during the opening cutscene and host did have the Ligthning Fryer).

more random suggestions:

can Weekly Challenge have a chance to automatically set the Mission Config in advance like Pot Luck and Budget Constraint?, there will be some twists like it will only choose your first weapon and gifts can appear in the mission; also the proportion of Weekly having a config chosen by the game to the one without it is 40/60, this will make Weekly Challenge more “challenging”.

and can this always (100%) apply to the Semi-Final Knockout match and the Final Knockout match in Galactic Cup? Letting the game choose mission config can test players’ skills and strategies to win the cup.

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More ways to destroy comp games

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Not really if you time you shots.

iA’s answer:


As a player who prefers playing with more customizations I have to disagree on this. I think it will also ruin the missions because of their long durations.
If you still insist then I suggest to poll it for more opinions.

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