CIU version 156

I wonder if it’s possible for Darkness missions that take place around a Sun to have a more transparent Darkness cloak, like how the VF76 allows the player to see better in Darkness. To me, it doesn’t make sense for the full obscurity to take place, when you’re orbiting a Sun. The luminosity from the Sun would allow you to see better. Given that you already have Hot and Massive applied, it’ll still make the Darkness missions tricky.

yes, it does sometimes come from the bottom (in some players’ videos recording the BETA one)

it will not bring the feeling of an “aggressive” boss when it looks at the player, and also the Henlley’s jingle one is not suitable for a boss like Burgermeister, i mean it is too soft and too calm.

why green? and havent this explosion colors existed since ci3 2006?

“The Teleporter” wave: I think pecking order bonus should not exist in this wave because the ball barriers do not always move in the right order, sometimes they are behind and the bullets cannot reach. Secondly, the time is limited in this wave, you will not have time to aim at each barrier or chicken to get pecking order bonus, if it is not instant weapons, this is completely impossible. So I think you should consider this iA

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This is the time where pecking exists but not utilized. Instead, the pecking on the ball barriers indicates where chickens will be teleported to

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The Loom: Add danger zone to the left and right (the wave is akin to Stacker, Effervescence where collision hazard appear sideways)

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uco 5 when da?

2 Likes

In Guitar Plucker wave the berserkers are still present to disappear abruptly.

Yes.

I tried doing that back when I was designing the store, but it was too complicated and I abandoned it.

Oops. Fixed in v.157 :medal_sports: Bug

It does for me :man_shrugging:

Please don’t go back and add to your posts after I have already been through them – it makes it very confusing for me.

Changed in v.157 :medal_sports: Idea

Because that’s the only way I can make them disappear to make room for the second croissant. Barriers can only have delayed disappearance if there is only one set.

No

What? Minibosses were never allowed on that wave.

Mmh… I had a look and none of these appear to be serious enough.

Hmm, yes. Changed in v.157 :medal_sports: Idea


(to be continued)

12 Likes

Uhm, excuse me?? (not my picture)

7 Likes

Dive Bombers: I think the lasers or egg cannons should be faster. Note: Depends on difficulty.
Eye of Suaron: I think the danger zone should be removed.
Shower head: More spaces between bubbles

I know that, no need to

i think he asked about chickenauts and armoreds

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What do you think the reason causing it then?

Minibosses like Chickenauts, Armored Chickens & Slobs.

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sry for multipost but i think here’s the answer (sry for bad grammar):

i have noticed that iA separated chicken breeds into 2 groups: one is ‘normal’ and one is ‘miniboss’ (i will not include the alien shooting laser because it is special, only presents in some specific waves)

  • The ‘normal’ group will contain all of the chicken breeds EXCEPT Gatling and Laser. (yes, Slob is in this group, not the ‘miniboss’ one, because Slobs dont appear in miniboss positions of “Inquisitorius” wave, i’ve seen only one in the middle of the wave).

  • The ‘miniboss’ group will ONLY contain some chicken breeds like ufo chicks, ufo chickens, fester, chickenauts, armoreds, Gatling and Laser.

it means that some chicken breeds will be presented both roles in some waves (“Interchangeable Parts” you can still see chickenauts appear BOTH outside and inside the center of the squares, note that the centers ONLY present minibosses).

so if iA said that no minibosses were allowed in “The Ice Cream Factory”, all he meant are that no specific positions in that wave presented minibosses, or more detailed, no Gatling and Laser appeared in the wave.

2 Likes

Awarded.

Awarded.

Fixed in v.157 :medal_sports: Bug

Known, expected.

Can’t replicate.

Wasn’t explicitly intended, but this is expected behaviour for bombs.

Expected.

Only the flasks (and his head) have hitboxes. They are sized appropriately.

Expected. Since satellites are dynamically-spawned, they can be thrown off-sync by other spawning enemies (like UFO saucers).

Fixed in v.157

No

No

You mean the sound it makes when it spots you and its eyes open fully? No, that’s a well-known sound from Metal Gear Solid.

I’m already maintaining a whole lot more builds than I would like.

Which platform?
That delay must be coming from the operating system itself. Probably some sychronous timeout in the TCP network stack.

Changed in v.157

Fixed in v.157 :medal_sports: Bug

Changed in v.157 :medal_sports: Idea

Awarded.

I’d rather keep it consistent.

Changed in v.157 :medal_sports: Idea

Fixed in v.157 :medal_sports: Bug

Those are elite-tier enemies, not miniboss-tier (there is some overlap, but e.g. Gatling/Laserguns only appear on the miniboss tier)

Yes, they can spawn.

14 Likes

Can you share the medal to @lehungaikatsu2k3 , he reported to me through DMs

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All right. I know a majority, if not all, of the wave patterns, so Darkness isn’t a total bore.

Could be an incorrect local clock (date) on the device, but nowadays I think it’s very unlikely.

Can anyone with an iOS device confirm if the game starts on Summer edition or not?

6 Likes

yes, automatic still summer edition

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Sorry for the confusion. I am using PC and I thought it works for all platforms.

Also why isn’t Balloon chicken on the list? Was it already prevented?


What about this one:


With outermost gears being indestructible it’s now harder to hit enemies from sides. Wonder if they should be removed?

You did say Chiller chicken is part of the elite-tier before:

So according to this elite-tier chickens are Toxic, Coward, Phoenix, Balloon, Chiller & Klaus(Alchemist).

Can you list each tier + its enemies to avoid confusion?

2 Likes