Fixed in v.149.
Bug
Added in v.149.
Idea
So the column headings should always be left-to-right regardless of the alignment of the text in the column below? That doesn’t seem right.
Fixed in v.149
Bug
This is due to a bug introduced in v.148 which incorrectly detects font height. Fixed in v.149
Bug
The spacecraft is already displayed at 150%. Any more would need doubling the resolution of the source textures, which is not possible (we’ve already hit a texture size problem in 32-bit).
Fixed in v.149
Bug
Changed in v.149
Idea
That would make the hitbox active, then not active, then active again. It’s more confusing.
Top listed player wins. Exception: If one player has flown mission but the other hasn’t, then player who has flown wins. This information is not shown on the screen.
That’s not correct. I’ll explain below.
It lasts for 3 days past Halloween
Correct. See above more explanation.
You’re right. In this case, neither player flew the mission, and looking at the code, the second player advances. This is however inconsistent with the other cases of equal non-zero score, so I’ve fixed it in v.149
Bug
So the advancement rules are now, in order of precedence:
- If only one player has flown the mission but not the other, then the player who flew advances.
- If a player has more score, then that player advances.
- Otherwise (that is, if both players have the same score), then first listed player advances.
I’m currently having memory problems on 32-bit, so adding new music tracks is unlikely until that problem is solved.
What is that message?