MAIN CHANGES
On the face of it, this is a minor maintenance release. Behind the scenes, however, this version includes preliminary groundwork for the (tentatively-named) “Galactic Entertainment Network” (GEN), a way to collect and organize recordings of the “best” missions from each day, compile them in a “highlight reel” video, and broadcast them across the galaxy (well, on YouTube at least).
Details have not been finalized yet (e.g., which missions will be eligible for recording, the criteria for “best”, the number and frequency of video postings, any rewards, etc.). The intention is to be able to eventually watch some fun and entertaining mission snapshots (e.g., “epic” waves, skillful dodging, near-death experiences) and side-by-side comparisons of certain competitive missions (e.g., quarterfinals, semifinals, and finals of Galactic Cup).
Another small but important change is that “Key Rush” missions are now considered "completed” even if they are surrendered/lost (so that 100% completion remains possible). To support this change, all Key Rush mission histories that were either lost or surrendered have been deleted in v.143.2 so that they can now be flown again.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
- your seasonal content setting
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
- Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
v.143.1 (BETA only)
-
iOS:
recv()
now handlesENOTCONN
gracefully (only occurs on iOS, but applied to all platforms) -
CI4 font: Added extended Latin/Cyrillic/Vietnamese character sets (@VerMishelb Idea)
-
Fixed certain text becoming blurry due to placement at fractional coordinates (
Packable
was incorrectly using quad soup width, now usesgetTextDimensionsFinal
instead) (@VerMishelb Bug) -
Squadrons screen: Player-owned squadrons are now sorted at the top (@SA-GoldenBoss128 Idea)
-
Compare screen/ “Fleets” tab: Fleet size is now shown (@lehungaikatsu2k3 Idea)
-
Unoriginality penalty starts being applied to competitive missions at the 10th repetition (was 15th) (@damhaiyen Idea)
-
“Chicken Burger”,“Elevator Action”, “Treble Trouble”, “Three strikes and you’re out!” waves: Reduced chance of appearance of ‘hard’ enemies in low difficulties (@RoboCat Idea)
-
Multiplayer: Local spacecraft position is now properly interpolated smoothly (i.e., is now sampled at local player’s full frame rate rather than
netTickRate
) (@Error_Bonnie Bug) -
Galactic Store: Added “Huge Fuel Pack” (@Starbrockle Idea)
-
Anti-autoclicker: Spacecraft firing rate is now throttled (will jam if >10Hz)
-
Weapon Virtuosity: A weapon now needs to be actually used (cause damage) in order to be taken into account (@damhaiyen @OneWingLunarian Idea)
-
CI2/CI3: Added tutorial (fly/fire) on first wave.
-
Fixed crash when joining multiplayer (caused by incorrectly serialized data sent by ΜΜΟ server) (in-game:@Lyohans Bug)
v.143.2 (BETA only)
-
A lot of internal changes related to mission recording/playback.
-
“Key Rush” missions are now considered “completed” even if they are surrendered/lost (so that 100% completion remains possible). To support this change, all Key Rush mission histories that were either lost or surrendered have been deleted in v.143.2 so that they can now be flown again. (@MakineliMuhendis @Starbrockle Bug)
v.143.3
-
CI3 Xmas: “Meanwhile 1” cutscene: Fixed saucer (Santa sleigh) frame looping (@OrvilleTheOrca Bug)
-
CI3: “Win 2” cutscene: Now properly fades out at the end (@OrvilleTheOrca Bug)
-
Server: More accurate bandwidth stats.
-
netTickRate
is now limited to 60fps.
v.143.3.1 (server-side only)
-
Fixed server crash when starting League match (attacking side).
-
Squadrons: Missions can no longer be assigned if they were last flown more than 24 hours ago (@Lacee Idea)