Maybe game is made for playing with ssh
A wave full of Astronauts with only 19%-29% Difficulty?!
lmao Is that a bug iA?
Which wave? Which mission? Where?
it’s not a bug (so unlucky epic waves lower percentage tho) epic waves per 0.015%
I’ve seen worse…
Bruh better get out of race for a pit stop xd
Dude i SWEAR i was just about to do it but since i know my experience with lag, that was a mind trick
Adjusting the hue by 180° would turn the logo into a nice shade of red to fit the Valentine’s day without the need to add an additional huge texture. Can this be done?
I don’t have that information on that particular screen, but I’ve added it to the “Fleets” tab. Added in v.143 Idea
Point taken, but it’s… not easy.
It’s on my list. No good solution yet.
I’ve released a server-side emergency patch to stop this.
Bah. I see comments in the code that I tried to fix this, but my “fix” caused the balloon chicken to completely disappear. I’ve made a note to revisit this.
That’s exactly why.
It’s normal for laggy connections. You need to be careful because you’ll still crash where the barrier should normally be, not where you actually see it.
What? Is that a real screenshot?
Closest I can do is “colorize” by applying a grayscale shader with red tinting (not exactly the same thing as hue shifting).
But I don’t want Valentine’s special code to spread out to other classes, so no.
v142.6 server-side emergency patch has been applied
isn’t updating to v142.6 or v143.6
@InterAction_studios is multiplayer temporary closed?
assume this affects the game
not related but where is .4 and .5?
It works normally.
That is unrelated. It was related, although only tangentially.
They were applied a few days ago (they are also server-side)
Um… Even I changed my network it still not work
I’ve restarted the matchmaking server. Try again now.
Ok, there seems to be a problem. Investigating.