CIU version 158

Another old post to reply to…

There’s another way (it’s similar to what iA said above) but with the shade/shadow in logo being grayscaled.

What I did is turning the original logo into white then made the shadow as separate sprite:

Then I color it and apply it over the logo (while its brightened as white)

The flare in the bg is also easy: Just reuse absolver beem flare assets; they’re identical visually.

Also, about that logo color isn’t changed in that edition isn’t convincible, there are already other Editions with already existing coloring (however white in logo is colored) but there are also some editions which don’t even have the galaxy colors changed in logo…

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