CIU version 141 BETA

And this fatal exception as well

can the starfield of CI2 and CI1 be “centered” properly?

Universe:

CI2:

I mean I could simply fix this with a mod but uhhh

Already reported:

One more thing.

Red asteroids that spawn in normal waves shouldn’t have this annoying dotted line. It would be better if they just spawn without any warning. It’s too distracting now.

well then since they spawn in-middle of bullet hell, removing the warning line would make it much harder to deal with it, besides it’s better for asteroid to spawn 1 sec after the warning line appears


eh
one way or another. there is always RNG that can kill you

Do they? For me they always spawned from the edge of the screen so you always had time to see it.

Bro, everyone report mostly all of things so we can’t check exactly who has suggest/report something. You know, an Episode Mission has a lot of thing to report.

I have to you “Skip” keyboard to see how is Mother Hen-ship hard in SSH skill.
Simple suggestion: Can you move the situation of “Mother hen-ship” to on top for a little? This is very hard to kill them quickly because it’ll nonstop attacking the player. Its strong health and fast bullets is enough to make an annoying Villain.
My last image for it:

Another bug: If you shoot to the iron egg, it should be the “metal boss” sound effect, not the barrier sound effect.

Peak game design

Even on rookie is still hell

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As long as its volume will not be capped, then I’m all in.

I think its hell on all skill levels (even Tourist!)

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What do you think about CI2U difficulty?
  • Easy (you’re a masochist)
  • Normal (you’re still a masochist)
  • Ironman diff (Projectile speed +200%)
  • Brass-Man diff (Projectile speed +225%, buffed boss health)
  • Titanium-man diff (Projectile speed +250%, over-buffed boss health)
  • Chromium-Titanium-man diff (Projectile speed +≥300%, extreme over-buffed boss health)
  • Diamond-man diff (Projectile speed +≥400%, hellishly over-buffed boss health)
  • Harder than all of the options this list…
0 voters

I’d rather play an old school bullet hell arcade

(At least the egg got a great design overhaul)

You have no idea how scared I was when fighting 4 Sarge Chickens at one time on SSH, their movement and projectile speed are terrifying

Seasoned W80 is SSH enemy movement speed

Wish that in case the game has changed to be balanced for CI2U, i hope to keep anything in the current V141.2, so me and some people can play CI2U again with the current speed (and health).

  • Chocken mode
0 voters

since CI2 is universe style how about some dangerous zones… in some waves it will help!

This is the perfect time to make my idea

Can you defeat in Mother hen ship remake. so this hard buffed villain bosses faster projectile 0.5 attack delay and health.

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