How do you change the color?
Do you put green filter on it?
It makes CI4 space look black with a bit of red
Wait 1 minute


You added these?
Will we see a modernized version of this or will be the same old one (better make a poll about it)

non linear
Bruh that give me the bug feeling and its annoying me ![]()
Like whats the point of a progress bar if its not gonna tell me how much is left for the boss?! Thats why i hate it! And i were HAPPY that they got rid of it in CIU!..i have an idea…what of we make it as an OPTION for CIU like you can tweak it from the settings because i believe not all people (especially those who didnt join the forums yet) are not gonna lime the non linear bar for these boses especially YOLK STAR! Should i make a poll about it?
I have an minor tweak for yolk star when his shell is begin cracked give at least a red flash just like in mother hen ship boss!
this change has nothing to do with the progress bar, it hasnt been changed
Im talking about the 2 bosses progress bar that change is cringe for me i wanted it to STAY AWAY from CIU but u guys add it.
you equip doesn’t affect the galaxy
look but unless affect original from ci4 thanksgiving background cutscence bro.
It’s offline now
fr
Well… No notification from iA. But this message is similar to the time when BETA is offline. (it still offline until i post this comment)
so you’re secretly holding the server availability hostage
They are still fixing bug. Let’s wait for later beta version
Downloaded the latest beta version and this message appear
This is because the server’s IP changed, and the DNS has not propagated yet. You can either wait for the DNS to propagate (a few hours), or you can launch the game right now with the following command-line parameter:
-connectToBalancer 2.84.151.245
stand-alone seasons will only include weapons present in the original episode, however they will still have their reworked CIU mechanics.
I dread the day you touch CI2 stand-alone once again. Poor neutron gun.
Though it will be fun to play CI2 main boss in CIU.
it will be fun to play CI2 main boss in CIU.
I mean, Mother Hen CI2 has some abilities which doesn’t existed in CIU
some efforts now, i guess?
I’m very excited to see it, hopefully it won’t be too hard.
hopefully it won’t be too hard
You feel the fast of egg spamming bullets in the last phase tho.
Now i am wondering in 140% ![]()
Mother Hen CI2 has some abilities which doesn’t existed in CIU
some efforts now, i guess?
CI3 bosses also were remade before getting added to CIU. Though it happened lightning fast. Literally in EA version 08.
hopefully it won’t be too hard.
I hope it will be at least as hard as veteran CI2. Possibly more.
why this first wave in charity firepower item early in ci3U.
You mean you got charity in wave 1? Can’t replicate. Did anyone else notice this?
or “Were Surrounded” Wave so wide in circles can you wide more than bigger
The screen in CIU is bigger, so it’s expected to have more free space overall. I think it’s ok if you want to escape to the sides (you’re safer there, but you can’t cause as much damage either)
Can you faithful destroy asteroid in CI3U with smoke particles
A lot of special effects have changed/updated. I don’t think it’s necessary to preserve them.
It’s still possible to kill balloon chickens without hearing the deflate sound if they get killed in one shot while still having balloons
Expected. The sound is part of the “tumbling” stage, which is skipped over.
what’s the weapon unlocking order for CI3U
Ch 1: Ion/Neutron/Laser
Ch 2: Vulcan
Ch 3: Lightning
Ch 4: Plasma
Ch 5: Utensil
Ch 6: Boron/Swarm
Ch 7: Positron/Hypergun
Ch 8: Ridder/Corn
Ch 9: Absolver
350
in text animation of galactic store and allowed Aftermarket Station.
You mean add the message animation to the Galactic Store? I’m planning that. (Is CI5 and CIU animation the same? I can’t recall)
The cutscenes won’t to thanksgiving background in ci4u!
Already aware of this.
There’s another case of ship engine smoke being visible in the middle of the screen on the cutscene after wave 30
Fixed in v.140.3
Bug
Are comets the same size as they were in CI3? I think they might need to be slightly larger due to the play field resolution change
Comet Chase spawns more comets in general, for example the first wave has 25 comets instead of 20
So I think I’ll fix the first issue by reverting the second one (i.e. CI3U will indeed have more comets than CI3)
They are not alike!
These inconsistencies arise when seasonal content is active
This cutscene is very problematic because I have to re-create the boss as a small enemy, which is a lot of work. I’m aware of this, we’ll see.
this cutscene still uses the CIU asteroid sprite
Fixed in v.140.3
Bug
riddler and possibly some other ship/weapon combinations still reach the chickens on classic invasion waves
Hmm… I don’t know what I can do to avoid that. If the chickens fly in lower, then you won’t be able to see them (which is an important element on this wave)
the second trigonometry wave seems to be the same as the first one (3 groups of enemies at once instead of 5)
Fixed in v.140.3
Bug
since the UCO health values changed, its kinda weird that the first two It Gets Cold In Space enounters have slightly more health than the next bosses after them
I’ve applied a linear health scale starting at 40K and increasing by 20K each chapter.
Fixed in v.140.3
Bug
also these 3 changes arent on the change log
Added, thanks
Will we see a modernized version of this or will be the same old one (better make a poll about it)
CI2U will be a complete re-implementation. I expect this will be remade as a customization of M404.