MAIN CHANGES
This update replaces the “Cluck of the Dark Side” episode with the full “Ultimate Omelette” episode in CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs here.
Also, Halloween content has been added to mobile versions of the game. This is also temporary due to size restrictions and will be eventually replaced with Thanksgiving content in the next update.
Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).
COMPATIBILITY
You will lose:
- any mid-mission progress
- your language selection
- your seasonal content setting
CHANGELOG
New features –
Tweaks –
Bug fixes –
Internal changes
-
Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.
-
CI5: Storm planetary chapter: Added target areas (hitboxes) to boss fight (@RainbowBoyVN
Bug)
-
Added flare (from CI5) to Thunder (lightning) enemy. (@OrvilleTheOrca
Bug)
-
CI5 cave level: Fixed enemies disappearing prematurely in wave 57 (@Aquarius_OVA
Bug)
-
CI5 “From Cover to Cover” wave: Made bottom barriers indestructible (@Knightcap
Bug)
-
CI5: Prevented ENTER from skipping cutscenes (@DeadlyKevin
Bug)
-
Fixed sound playing twice when GUI button requires confirmation dialog (@Aquarius_OVA
Bug)
-
CI5 planetary chapters: Fixed wrong music playing when connecting during a boss fight (@RainbowBoyVN
Bug)
-
Thanksgiving Superchick boss: Appearance “chicken boss cry” sound is now deeper (to match other seasonals) (@DGU
Idea)
-
Galaxy: Prevented score from spilling outside UI box (@ans1382
Bug)
-
Feather Fields missions: Added wave title variations (CI4-style).
-
Galactic Cup screen: Fixed western digits always appearing in cup list (@ans1382 )
-
Inbox: Fixed western digits always appearing in “Most Active Squadrons” message (@ans1382 )
-
Fixed western digits always appearing in dates (@ans1382 )
-
CI5 storm planetary level: Ice rocks are now fully opaque (@Error_Bonnie
Idea)
-
CI5: Mission is now non-repeatable (@RainbowBoyVN
Bug)
-
CI5 planetary levels: Satellites now bounce off terrain (@RainbowBoyVN
Idea)
-
CI5 “Amazing Maize” wave: Enabled Clean Sweep bonus (@RainbowBoyVN
Idea)
-
CI5 cutscenes: Fixed chickens incorrectly targetting spacecraft position (was effectively V3ZERO)
-
Special weapons are now throttled (max. 4 uses within 3 seconds) (@RBCubeGaming
Idea)
-
CI5 “Hend Game” wave: Reduced Henterprise health by 20%.
-
CI5 Jellyfish boss: Moved further back during random bolt attack (@RainbowBoyVN
Idea)
-
“Egg”, “Sphere”, and “Apple Core” barriers can now spawn keys (@thai2910 @Paimon
Idea)
-
Thanksgiving “Show 'em who’s boss” wave: Now uses turkey sounds (was previously incorrectly chicken) (@DGU
Bug)
-
Galaxy screen: Made nag banner always “on top” and clickable (previously it would be placed underneath all other clickable elements) (@Khuong
Bug)
-
Thanksgiving: Removed turkey sounds from regular chickens (@2sN
Idea)
-
CI5: Fixed incorrect alien saucer health.
-
ESC no longer makes keyboard the most-recently-used input device.
-
Accumulator: Applied gamma-correction to interpolated color of HUD arrows (@Pans
Idea)
-
Multiplayer: Remote cursors for players on touchscreen now move properly (@DeadlyKevin @Error
Idea)
-
Profile screen: Added “Ultimate Omelette” episode (experimental).
v.139.2 (BETA only)
-
CI4: Droid food bubbles are now are forced to burger cuisine (@iIfireIi
Bug)
-
Compare screen: Excessive quest pips no longer spill outside screen (@2sN
Idea)
-
Gatling/Lasergun chick: Applied seasonal theming (@2sN
Idea)
-
Online status is now set correctly for private (password-protected) multiplayer games (@OrvilleTheOrca @Error
Bug)
-
Halloween: Cowards now preserve their bat sounds (@OrvilleTheOrca
Idea)
-
Bossa Nova: Removed Clean Sweep bonus (@NTD_Games
Idea)
-
Alien Container: Applied full seasonal theming (sounds & debris) (@Sammarald
Idea)
-
Magnetic Manipulator boss: Pointless asteroids no longer drop coins (@SA-GoldenBoss128
Idea)
-
Galactic Cup screen: Fixed western digits appearing in Groups (@ans1382)
-
Galactic Store: Added music track names to descriptions of music items (@iIfireIi @ScarletCuboids
Idea)
-
CI4: Fixed next wave’s music incorrectly playing at end of current wave (@RainbowBoyVN
Bug)
-
CI4: Applied CI4 health ramps to all bosses (@Sammarald
Bug)
-
CI4 Superchick boss: Delayed shake/sound to match CI4 timing (@RainbowBoyVN @Red_Fox_01 @Error
Bug)
-
CI4: Wave random seed is now properly set (@RainbowBoyVN @4-FX
Bug)
-
CI4 “The Replacements” wave: Fixed number of enemy sets (@RainbowBoyVN
Bug)
-
CI4: Re-rendered saucer chicken undamaged frame (lighting was dark) (@RainbowBoyVN @2sN
RainbowBoyVN Idea)
-
CI4 “Planetary Egg City” boss: Fixed mirroring (@RainbowBoyVN
Bug)
-
CI4: Added missing quips (@RainbowBoyVN
Bug)
-
CI4: “Gyroscope Malfunction”, “Invader Crossing”: removed difficulty-based variability (@RainbowBoyVN
Bug)
-
CI4: Removed wing streaks from Millenium Hatchling (@RainbowBoyVN
Bug)
-
CI4: Fixed Millenium Hatchling detached exhaust (one-frame lag) (@RainbowBoyVN @iIfireIi
Bug)
-
Changed Millenium Hatchling exhaust type (@iIfireIi
Idea)
-
All sounds/music are now stopped when cutscene plays (previous fix from v.138 “Game sounds are now suspended during cutscenes” did not work correctly) (@iIfireIi @Sammarald
Bug)
-
“Chicken Aerial Show” (wave 2): Fixed color of chicken shirts (@Sammarald
Bug)
-
Applied weapon allowed order from CIU version 139 BETA - #17 by OneWingLunarian (@OneWingLunarian
Idea)
-
CI4: Second chapter satellite is now forced to be Barbequer (@Error
Bug)
-
CI4: Fixed “Egg Cannon Confrontation” (wave 30) music (@Red_Fox_01
Bug)
-
CI4: Fixed exhaust size during “Supernova End” cutscene (@CattyCheese
Bug)
-
CI4 saucer chick/chicken: Applied full seasonal theming (@2sN
Idea)
-
“Pro gamer” mode no longer affects explosions in cutscenes (@CattyCheese
Bug)
-
CI4: Added missing quips to Feather Fields (@4-FX
Bug)
-
CI4 “Alien Mothership” boss now uses CI4 boss music track (@iIfireIi
Idea)
-
CI4 chickens now use red comb (hair) (@iIfireIi @Sammarald
Idea)
-
CI4: “Alien Mothership” boss now drops satellite (@Sammarald
Bug)
-
CI4/CI5: Fixed cutscene sun corona sizes (@CattyCheese @RainbowBoyVN
Bug)
-
CI4: “Rolling Ball o’ Chicks” wave: Fixed number of enemy sets (@Sammarald
Bug)
-
CI4: “Enemy Hurricane” (wave 104) : Fixed mirroring (@Sammarald
Bug)
-
CI4: "Chickens ‘n’ Chicks (wave 106) : Fixed number of enemy sets (@Sammarald
Bug)
-
CI4 Droid chapter: Added missing quip (@Sammarald
Bug)
-
CI4/CI5: Fixed tilting/banking limits in several CI4 and CI5 waves (@Sammarald
Bug)
-
CI4: “Caught by Surprise” (wave 15), “Sweeping Swoop” (wave 53) and “Caught Unawares!” (wave 85) : Fixed color gradient of chicken shirts (@Sammarald
Bug)
-
Easter seasonal: Regular chickens now wear bunny ears (@OrvilleTheOrca
Idea)
-
Armored chicken is now correctly seasonally themed.
-
Saucer chick/chicken are now correctly seasonally themed.
-
CI4/CI5: Added seasonally themed regular chickens (@Sammarald
Idea)
-
Thanksgiving seasonal: Egg white for the Mother-Hen Ship is now orange-tinted (@Sammarald
Bug)
-
Thanksgiving seasonal: Corrected rendering error in turkey’s pupils (@Sammarald
Bug)
-
CI4 “Bubble Bath” wave: Fixed central enemy to be Chickenaut (@Bandicoot
Bug)
-
CI4: Delayed timing of last cutscene to account for aspect ratio change from 5:3 → 16:9 (@iIfireIi
Idea)
-
Added “jammed” beep (special weapon throttling) (@Error
Idea)
-
CI4 “Fenced In” (wave 48): Removed random mirroring (@OrvilleTheOrca
Bug)
-
“Barriers to success” wave: Doubled chicken speed to match CI4 (@Knightcap
Bug)
-
CI4/CI5: Fixed cutscene messenger to use yellow as an emphasis color (was white) (@HuyTheKiller
Bug)
-
Renamed “Enemy Hurricane” wave to “Egg Hurricane” (@OneWingLunarian
Idea)
-
“Chicken Fortification” variation: Applied unused name “Chicken Barricade” (@OneWingLunarian
Idea)
-
CI4: Fixed “NOW!!!” text color during “Supernova Explosion” cutscene (@Knightcap
Bug)
v.139.3 (BETA only)
Fixed startup crash when selecting Christmas Edition (caused by missing file) (@Pidgey
Bug)
v.139.4 (BETA only)
-
Reverted “Enemy Hurricane” wave name (v.139.2 changed) (@HuyTheKiller
Idea)
-
CI4: Fixed “Egg Cannon Confrontation” (wave 30) music (v.139.2 incorrectly ‘fixed’ wave 40 instead) (@HuyTheKiller
Bug)
-
CI5: Fixed Jellyfish boss not dropping atoms/gifts when killed outside screen (@Knightcap
Bug)
-
CI4: Fixed “Chicken Multiplicity” wave ending after first Superchick boss is killed (instead of splitting into two) (@DGU
Bug)
-
CI4/CI5: Fixed remaining cases of “Pro gamer” mode affecting explosions in cutscenes (v.139.2 fix) (@CattyCheese
Bug)
-
“Big Chicken” boss: Added Easter theming (@DGU
Idea)
-
CI4: “Egg Cyclone”/“Enemy Hurricane” wave: Fixed mirroring (@Sammarald
Bug)
-
CI5: Fixed cutscene sun corona sizes. Caused by incorrect application of v.139.2 “Fixed cutscene sun corona sizes” fix to CI5 cutscenes rather than just CI4 cutscenes (@Sammarald
Bug)
-
CI5 planetary chapters: Chicken torsos are now affected by seasons (@Sammarald
Bug)
-
Thanksgiving: “Chicken Multiplicity” now uses Turkeys instead of “Big Chickens” (@Knightcap @DGU
Idea)
-
Halloween: Fixed bat sounds of Balloon Chicken (@Knightcap
Bug)
-
Easter: Fixed armored chicken damaged frames (@Knightcap
Bug)
-
Christmas: Added Santa boots to Balloon and Saucer chicken (@Knightcap @OrvilleTheOrca @2sN
Bug)
-
CI4 “intro 2” cutscene: Camera now eases in (was linear) (@HuyTheKiller
Idea)
-
Galactic Store: Fixed “CI3/4/5 Victory Music” descriptions (@Sihok-Adssres
Bug)
-
Easter: “Bunny ears” headbands on chickens are now pink (@Pidgey
Idea)
-
Christmas: Added Reindeer headband to Alchemist chicken (@OrvilleTheOrca
Idea)
-
Easter: Added “Bunny ears” also to “Elmo” chicken (@OrvilleTheOrca
Idea)
-
Easter: Added rabbit cry sound (@MinhLongBacon
Idea)
-
Easter: Fixed wrong centering for Rabbit (Superchick) boss.
-
Reduced collision radius for collectibles by 25% (bug introduced in v.138.3) (@ans1382
Bug)
-
Easter: Alchemist chicken now wears flower bonnet (@OrvilleTheOrca
Idea)
-
Fixed missing/disabled quips from non-episode missions (caused by wrong conditionals)
-
Compiled using VS 17.7.4
-
CI4: Now uses dedicated CI4-style barriers. Indestructible barriers have been converted to destructible (albeit strong) barriers.
-
CI4: Now uses dedicated CI4-style saucers.
-
CI4: Now uses dedicated CI4-style Chickenaut.
-
CI4: Now uses dedicated CI4-style Supernova chunks.
-
Christmas: Added bauble break (egg break) effect (@Sammarald
Idea)
-
Touchscreen: Added “chat” button during cutscenes (@Error
Idea)
-
Touchscreen: “Chat” button now appears when joining a paused game (@TitanSpeakerman
Bug)
v.139.5 (BETA only)
-
CI4 “Space Burger” cutscene: Fixed spacecraft exhaust becoming visible for a split second (@Sammarald
Bug)
-
CI4 “Shoot the Core” barriers: Applied CI4 theming (@Sammarald
Bug)
-
“Shoot the Core” barriers: Added flare when firing.
-
CI5: Millenium Hatchling cutscene now uses new CIU design (@Sammarald
Idea)
-
“Brothers reunited” wave: Position of Party Boss is no longer exposed when enraged while still off-screen (@Sammarald
Bug)
-
CI5 “Spin Cycle” wave: Fixed barrier orientation (@Sammarald
Bug)
-
CI4: Fixed Chickenaut CI4 clashing with Thanksgiving theming (@Sammarald
Bug)
-
CI4 Easter: Fixed saucer chicken bunny ear color (@OrvilleTheOrca
Bug)
-
Android: Uses
com.android.billingclient:billing:6.0.1
-
Medals that require 90%+ are now awarded at exactly 90% (FP-inaccuracy issue) (@HuyTheKiller
Bug)
-
Starfields now use fast grayscale shader, even in high detail mode.
-
CI4: “Sphere” barrier now guarantees an atom drop (was previously 25%) (@iIfireIi
Idea)
-
Fixed Copper Heatsink “reactor power consumed” to increase with rarity (@Knightcap
Bug)
-
Equipment: rarer equipment is now always heavier and consumes more reactor power (@Knightcap
Idea)
-
Reworked several engine/heatsink/reactor equipment data (@Sammarald
Bug)
-
Fixed cURL file handle leak when Steam API calls fail (eventually resulting in “error 24 too many open files”).
-
Profile screen: Removed “Cluck of the Dark Side” button.
-
CI4: Millennium Hatchling now recoils when it fires (@KnockoffFeline
Idea)
-
CI4: Cutscene messenger now uses CI4 text animations (@KnockoffFeline
Bug)
v.139.6.2 (Android/iOS only)
Touchscreen: “Cycle special weapons” touch button now works (@SolarFlare
Bug)
v.139.7 (server-side only)
Fixed getting kicked out due to an invalid (overloaded reactor) flagship (caused by “Reworked several engine/heatsink/reactor equipment data” change above)