CIU version 139

MAIN CHANGES

This update replaces the “Cluck of the Dark Side” episode with the full “Ultimate Omelette” episode in CIU, directly playable from your Profile screen. This is a temporary and experimental feature, so enjoy it while you can, and report bugs here.

Also, Halloween content has been added to mobile versions of the game. This is also temporary due to size restrictions and will be eventually replaced with Thanksgiving content in the next update.


Bug/Idea medals will be awarded later in the day. Note that your medal cannot be awarded if your in-game callsign doesn’t match your forum name (put it in your forum profile where it says “name” so I can find it).

COMPATIBILITY

You will lose:

  • any mid-mission progress
  • your language selection
  • your seasonal content setting

CHANGELOG

:new: New features – :bulb: Tweaks – :bug: Bug fixes – :gear: Internal changes

  • :gear: Deleted users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the last 12 months and haven’t set an e-mail. Note that users with any purchase are never deleted.

  • :bug: CI5: Storm planetary chapter: Added target areas (hitboxes) to boss fight (@RainbowBoyVN :medal_sports: Bug)

  • :bug: Added flare (from CI5) to Thunder (lightning) enemy. (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: CI5 cave level: Fixed enemies disappearing prematurely in wave 57 (@Amiko :medal_sports: Bug)

  • :bug: CI5 “From Cover to Cover” wave: Made bottom barriers indestructible (@Knightcap :medal_sports: Bug)

  • :bug: CI5: Prevented ENTER from skipping cutscenes (@DeadlyKevin :medal_sports: Bug)

  • :bug: Fixed sound playing twice when GUI button requires confirmation dialog (@Amiko :medal_sports: Bug)

  • :bug: CI5 planetary chapters: Fixed wrong music playing when connecting during a boss fight (@RainbowBoyVN :medal_sports: Bug)

  • :bulb: Thanksgiving Superchick boss: Appearance “chicken boss cry” sound is now deeper (to match other seasonals) (@DGU :medal_sports: Idea)

  • :bug: Galaxy: Prevented score from spilling outside UI box (@ans1382 :medal_sports: Bug)

  • :bulb: Feather Fields missions: Added wave title variations (CI4-style).

  • :bug: Galactic Cup screen: Fixed western digits always appearing in cup list (@ans1382 )

  • :bug: Inbox: Fixed western digits always appearing in “Most Active Squadrons” message (@ans1382 )

  • :bug: Fixed western digits always appearing in dates (@ans1382 )

  • :bulb: CI5 storm planetary level: Ice rocks are now fully opaque (@Error_Bonnie :medal_sports: Idea)

  • :bug: CI5: Mission is now non-repeatable (@RainbowBoyVN :medal_sports: Bug)

  • :bulb: CI5 planetary levels: Satellites now bounce off terrain (@RainbowBoyVN :medal_sports: Idea)

  • :bulb: CI5 “Amazing Maize” wave: Enabled Clean Sweep bonus (@RainbowBoyVN :medal_sports: Idea)

  • :bulb: CI5 cutscenes: Fixed chickens incorrectly targetting spacecraft position (was effectively V3ZERO)

  • :bulb: Special weapons are now throttled (max. 4 uses within 3 seconds) (@RBCube :medal_sports: Idea)

  • :bulb: CI5 “Hend Game” wave: Reduced Henterprise health by 20%.

  • :bulb: CI5 Jellyfish boss: Moved further back during random bolt attack (@RainbowBoyVN :medal_sports: Idea)

  • :bulb: “Egg”, “Sphere”, and “Apple Core” barriers can now spawn keys (@thai2910 @Paimon :medal_sports: Idea)

  • :bug: Thanksgiving “Show 'em who’s boss” wave: Now uses turkey sounds (was previously incorrectly chicken) (@DGU :medal_sports: Bug)

  • :bug: Galaxy screen: Made nag banner always “on top” and clickable (previously it would be placed underneath all other clickable elements) (@Khuong :medal_sports: Bug)

  • :bulb: Thanksgiving: Removed turkey sounds from regular chickens (@2sN :medal_sports: Idea)

  • :bug: CI5: Fixed incorrect alien saucer health.

  • :gear: ESC no longer makes keyboard the most-recently-used input device.

  • :bulb: Accumulator: Applied gamma-correction to interpolated color of HUD arrows (@Pans :medal_sports: Idea)

  • :bulb: Multiplayer: Remote cursors for players on touchscreen now move properly (@DeadlyKevin @GoldenUndrowler :medal_sports: Idea)

  • :new: Profile screen: Added “Ultimate Omelette” episode (experimental).

v.139.2 (BETA only)

  • :bug: CI4: Droid food bubbles are now are forced to burger cuisine (@iIfireIi :medal_sports: Bug)

  • :bulb: Compare screen: Excessive quest pips no longer spill outside screen (@2sN :medal_sports: Idea)

  • :bulb: Gatling/Lasergun chick: Applied seasonal theming (@2sN :medal_sports: Idea)

  • :bug: Online status is now set correctly for private (password-protected) multiplayer games (@OrvilleTheOrca @GoldenUndrowler :medal_sports: Bug)

  • :bulb: Halloween: Cowards now preserve their bat sounds (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: Bossa Nova: Removed Clean Sweep bonus (@NTD_Games :medal_sports: Idea)

  • :bulb: Alien Container: Applied full seasonal theming (sounds & debris) (@Sammarald :medal_sports: Idea)

  • :bulb: Magnetic Manipulator boss: Pointless asteroids no longer drop coins (@SA-GoldenBoss128 :medal_sports: Idea)

  • :bug: Galactic Cup screen: Fixed western digits appearing in Groups (@ans1382)

  • :bulb: Galactic Store: Added music track names to descriptions of music items (@iIfireIi @ScarletCuboids :medal_sports: Idea)

  • :bug: CI4: Fixed next wave’s music incorrectly playing at end of current wave (@RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: Applied CI4 health ramps to all bosses (@Sammarald :medal_sports: Bug)

  • :bug: CI4 Superchick boss: Delayed shake/sound to match CI4 timing (@RainbowBoyVN @Red_Fox_01 @GoldenUndrowler :medal_sports: Bug)

  • :bug: CI4: Wave random seed is now properly set (@RainbowBoyVN @4-FX :medal_sports: Bug)

  • :bug: CI4 “The Replacements” wave: Fixed number of enemy sets (@RainbowBoyVN :medal_sports: Bug)

  • :bulb: CI4: Re-rendered saucer chicken undamaged frame (lighting was dark) (@RainbowBoyVN @2sN :medal_sports: RainbowBoyVN Idea)

  • :bug: CI4 “Planetary Egg City” boss: Fixed mirroring (@RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: Added missing quips (@RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: “Gyroscope Malfunction”, “Invader Crossing”: removed difficulty-based variability (@RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: Removed wing streaks from Millenium Hatchling (@RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: Fixed Millenium Hatchling detached exhaust (one-frame lag) (@RainbowBoyVN @iIfireIi :medal_sports: Bug)

  • :bulb: Changed Millenium Hatchling exhaust type (@iIfireIi :medal_sports: Idea)

  • :bug: All sounds/music are now stopped when cutscene plays (previous fix from v.138 “Game sounds are now suspended during cutscenes” did not work correctly) (@iIfireIi @Sammarald :medal_sports: Bug)

  • :bug: “Chicken Aerial Show” (wave 2): Fixed color of chicken shirts (@Sammarald :medal_sports: Bug)

  • :bulb: Applied weapon allowed order from CIU version 139 BETA - #17 by OneWingLunarian (@OneWingLunarian :medal_sports: Idea)

  • :bug: CI4: Second chapter satellite is now forced to be Barbequer (@GoldenUndrowler :medal_sports: Bug)

  • :bug: CI4: Fixed “Egg Cannon Confrontation” (wave 30) music (@Red_Fox_01 :medal_sports: Bug)

  • :bug: CI4: Fixed exhaust size during “Supernova End” cutscene (@CattyCheese :medal_sports: Bug)

  • :bulb: CI4 saucer chick/chicken: Applied full seasonal theming (@2sN :medal_sports: Idea)

  • :bug: “Pro gamer” mode no longer affects explosions in cutscenes (@CattyCheese :medal_sports: Bug)

  • :bug: CI4: Added missing quips to Feather Fields (@4-FX :medal_sports: Bug)

  • :bulb: CI4 “Alien Mothership” boss now uses CI4 boss music track (@iIfireIi :medal_sports: Idea)

  • :bulb: CI4 chickens now use red comb (hair) (@iIfireIi @Sammarald :medal_sports: Idea)

  • :bug: CI4: “Alien Mothership” boss now drops satellite (@Sammarald :medal_sports: Bug)

  • :bug: CI4/CI5: Fixed cutscene sun corona sizes (@CattyCheese @RainbowBoyVN :medal_sports: Bug)

  • :bug: CI4: “Rolling Ball o’ Chicks” wave: Fixed number of enemy sets (@Sammarald :medal_sports: Bug)

  • :bug: CI4: “Enemy Hurricane” (wave 104) : Fixed mirroring (@Sammarald :medal_sports: Bug)

  • :bug: CI4: "Chickens ‘n’ Chicks (wave 106) : Fixed number of enemy sets (@Sammarald :medal_sports: Bug)

  • :bug: CI4 Droid chapter: Added missing quip (@Sammarald :medal_sports: Bug)

  • :bug: CI4/CI5: Fixed tilting/banking limits in several CI4 and CI5 waves (@Sammarald :medal_sports: Bug)

  • :bug: CI4: “Caught by Surprise” (wave 15), “Sweeping Swoop” (wave 53) and “Caught Unawares!” (wave 85) : Fixed color gradient of chicken shirts (@Sammarald :medal_sports: Bug)

  • :bulb: Easter seasonal: Regular chickens now wear bunny ears (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: Armored chicken is now correctly seasonally themed.

  • :bulb: Saucer chick/chicken are now correctly seasonally themed.

  • :bulb: CI4/CI5: Added seasonally themed regular chickens (@Sammarald :medal_sports: Idea)

  • :bug: Thanksgiving seasonal: Egg white for the Mother-Hen Ship is now orange-tinted (@Sammarald :medal_sports: Bug)

  • :bug: Thanksgiving seasonal: Corrected rendering error in turkey’s pupils (@Sammarald :medal_sports: Bug)

  • :bug: CI4 “Bubble Bath” wave: Fixed central enemy to be Chickenaut (@Bandicoot :medal_sports: Bug)

  • :bulb: CI4: Delayed timing of last cutscene to account for aspect ratio change from 5:3 → 16:9 (@iIfireIi :medal_sports: Idea)

  • :bulb: Added “jammed” beep (special weapon throttling) (@GoldenUndrowler :medal_sports: Idea)

  • :bug: CI4 “Fenced In” (wave 48): Removed random mirroring (@OrvilleTheOrca :medal_sports: Bug)

  • :bug: “Barriers to success” wave: Doubled chicken speed to match CI4 (@Knightcap :medal_sports: Bug)

  • :bug: CI4/CI5: Fixed cutscene messenger to use yellow as an emphasis color (was white) (@HuyTheKiller :medal_sports: Bug)

  • :bulb: Renamed “Enemy Hurricane” wave to “Egg Hurricane” (@OneWingLunarian :medal_sports: Idea)

  • :bulb: “Chicken Fortification” variation: Applied unused name “Chicken Barricade” (@OneWingLunarian :medal_sports: Idea)

  • :bug: CI4: Fixed “NOW!!!” text color during “Supernova Explosion” cutscene (@Knightcap :medal_sports: Bug)

v.139.3 (BETA only)

  • :bug: Fixed startup crash when selecting Christmas Edition (caused by missing file) (@Pidgey :medal_sports: Bug)

v.139.4 (BETA only)

  • :bulb: Reverted “Enemy Hurricane” wave name (v.139.2 changed) (@HuyTheKiller :medal_sports: Idea)

  • :bug: CI4: Fixed “Egg Cannon Confrontation” (wave 30) music (v.139.2 incorrectly ‘fixed’ wave 40 instead) (@HuyTheKiller :medal_sports: Bug)

  • :bug: CI5: Fixed Jellyfish boss not dropping atoms/gifts when killed outside screen (@Knightcap :medal_sports: Bug)

  • :bug: CI4: Fixed “Chicken Multiplicity” wave ending after first Superchick boss is killed (instead of splitting into two) (@DGU :medal_sports: Bug)

  • :bug: CI4/CI5: Fixed remaining cases of “Pro gamer” mode affecting explosions in cutscenes (v.139.2 fix) (@CattyCheese :medal_sports: Bug)

  • :bulb: “Big Chicken” boss: Added Easter theming (@DGU :medal_sports: Idea)

  • :bug: CI4: “Egg Cyclone”/“Enemy Hurricane” wave: Fixed mirroring (@Sammarald :medal_sports: Bug)

  • :bug: CI5: Fixed cutscene sun corona sizes. Caused by incorrect application of v.139.2 “Fixed cutscene sun corona sizes” fix to CI5 cutscenes rather than just CI4 cutscenes (@Sammarald :medal_sports: Bug)

  • :bug: CI5 planetary chapters: Chicken torsos are now affected by seasons (@Sammarald :medal_sports: Bug)

  • :bulb: Thanksgiving: “Chicken Multiplicity” now uses Turkeys instead of “Big Chickens” (@Knightcap @DGU :medal_sports: Idea)

  • :bug: Halloween: Fixed bat sounds of Balloon Chicken (@Knightcap :medal_sports: Bug)

  • :bug: Easter: Fixed armored chicken damaged frames (@Knightcap :medal_sports: Bug)

  • :bug: Christmas: Added Santa boots to Balloon and Saucer chicken (@Knightcap @OrvilleTheOrca @2sN :medal_sports: Bug)

  • :bulb: CI4 “intro 2” cutscene: Camera now eases in (was linear) (@HuyTheKiller :medal_sports: Idea)

  • :bug: Galactic Store: Fixed “CI3/4/5 Victory Music” descriptions (@Sihok-Adssres :medal_sports: Bug)

  • :bulb: Easter: “Bunny ears” headbands on chickens are now pink (@Pidgey :medal_sports: Idea)

  • :bulb: Christmas: Added Reindeer headband to Alchemist chicken (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: Easter: Added “Bunny ears” also to “Elmo” chicken (@OrvilleTheOrca :medal_sports: Idea)

  • :bulb: Easter: Added rabbit cry sound (@MinhLongBacon :medal_sports: Idea)

  • :bug: Easter: Fixed wrong centering for Rabbit (Superchick) boss.

  • :bug: Reduced collision radius for collectibles by 25% (bug introduced in v.138.3) (@ans1382 :medal_sports: Bug)

  • :bulb: Easter: Alchemist chicken now wears flower bonnet (@OrvilleTheOrca :medal_sports: Idea)

  • :bug: Fixed missing/disabled quips from non-episode missions (caused by wrong conditionals)

  • :gear: Compiled using VS 17.7.4

  • :bulb: CI4: Now uses dedicated CI4-style barriers. Indestructible barriers have been converted to destructible (albeit strong) barriers.

  • :bulb: CI4: Now uses dedicated CI4-style saucers.

  • :bulb: CI4: Now uses dedicated CI4-style Chickenaut.

  • :bulb: CI4: Now uses dedicated CI4-style Supernova chunks.

  • :bulb: Christmas: Added bauble break (egg break) effect (@Sammarald :medal_sports: Idea)

  • :bulb: Touchscreen: Added “chat” button during cutscenes (@GoldenUndrowler :medal_sports: Idea)

  • :bug: Touchscreen: “Chat” button now appears when joining a paused game (@TitanSpeakerman :medal_sports: Bug)

v.139.5 (BETA only)

  • :bug: CI4 “Space Burger” cutscene: Fixed spacecraft exhaust becoming visible for a split second (@Sammarald :medal_sports: Bug)

  • :bug: CI4 “Shoot the Core” barriers: Applied CI4 theming (@Sammarald :medal_sports: Bug)

  • :bulb: “Shoot the Core” barriers: Added flare when firing.

  • :bulb: CI5: Millenium Hatchling cutscene now uses new CIU design (@Sammarald :medal_sports: Idea)

  • :bug: “Brothers reunited” wave: Position of Party Boss is no longer exposed when enraged while still off-screen (@Sammarald :medal_sports: Bug)

  • :bug: CI5 “Spin Cycle” wave: Fixed barrier orientation (@Sammarald :medal_sports: Bug)

  • :bug: CI4: Fixed Chickenaut CI4 clashing with Thanksgiving theming (@Sammarald :medal_sports: Bug)

  • :bug: CI4 Easter: Fixed saucer chicken bunny ear color (@OrvilleTheOrca :medal_sports: Bug)

  • :gear: Android: Uses com.android.billingclient:billing:6.0.1

  • :bug: Medals that require 90%+ are now awarded at exactly 90% (FP-inaccuracy issue) (@HuyTheKiller :medal_sports: Bug)

  • :bulb: Starfields now use fast grayscale shader, even in high detail mode.

  • :bulb: CI4: “Sphere” barrier now guarantees an atom drop (was previously 25%) (@iIfireIi :medal_sports: Idea)

  • :bug: Fixed Copper Heatsink “reactor power consumed” to increase with rarity (@Knightcap :medal_sports: Bug)

  • :bulb: Equipment: rarer equipment is now always heavier and consumes more reactor power (@Knightcap :medal_sports: Idea)

  • :gear: Reworked several engine/heatsink/reactor equipment data (@Sammarald :medal_sports: Bug)

  • :gear: Fixed cURL file handle leak when Steam API calls fail (eventually resulting in “error 24 too many open files”).

  • :gear: Profile screen: Removed “Cluck of the Dark Side” button.

  • :bulb: CI4: Millennium Hatchling now recoils when it fires (@KnockoffFeline :medal_sports: Idea)

  • :bug: CI4: Cutscene messenger now uses CI4 text animations (@KnockoffFeline :medal_sports: Bug)

v.139.6.2 (Android/iOS only)

  • :bug: Touchscreen: “Cycle special weapons” touch button now works (@SolarFlare :medal_sports: Bug)

v.139.7 (server-side only)

  • :bug: Fixed getting kicked out due to an invalid (overloaded reactor) flagship (caused by “Reworked several engine/heatsink/reactor equipment data” change above)
30 Likes

Guess this can be minor, but the stage clear theme for CI4U cuts off just a bit before it can fully play out. Maybe it’s due to the pro game mode active.

2 Likes

Mish said that this was already reported.

1 Like

CIU Android missing CI5 halloween starfields background in CIU halloween seasonal.

1 Like

I thought seasonal content feature won’t be available to mobile due to the download size

On iOS I can only see the “Automatic”, “None” and “Halloween” options.

:astonished: 98 :medal_sports: Given in a single update. Is this the record?

CI4 has original barriers, i’m sold.
Hen Solo model is so Awesome!

1 Like

Same and I think it is a bug.

Yep it is missing.


why need peck when you can’t do

won’t change

1 Like

Time to submit my feedback like a Twitter user:
1- Can the food carried by droids be random cuisines? (probably didn’t phrase that right)


2- I don’t think this should exist, 99% of people playing this episode likely know how to move.

3- Can Egg Cannon have a Halloween reskin?

4- Question; what happens after these droids show up? I guess this is the reason why Droid Raid missions exist.

You could get a Pecking Order using a Damage Amplifier, but chances of you getting it are small (haven’t tried it so don’t ask me).

I have a bug need to report!
While im playing CI4U in android the switch special weapon is not working! Do anyone else have that?

My callsign is Kaizen Jema
And idk how to change my user name so…plz help


Change your callsign with this

If you can’t then either: Name already used or insufficient keys

1 Like

If you put a spider web on it, it would be boring because CK-01 Henterprise already has it.

You probably have sweaty hands, and it causes your screen to not respond to your touches.

(Android) I pressed the special weapon switch button but it didn’t work? :thinking:

1 Like

Vegetable cuisine
Sweets cuisine
Pizza cuisine
Fried chicken cuisine
Popcorn cuisine
cannot sell the price of 1 key at the galactic-store

1 Like