CIU version 138 BETA


It’s funny to see the key bouncing off the ground and that piece of stone almost indefinitely.


Some saucer chicks still spawn from the left side of the screen instead of top-left corner after rotation.
Weapons now collide with terrain, which basically makes no sense for enemies to suddenly “come out” from solid icerock.

Ye, I think that’s not a problem, because Pilot’s color clothes have already had in Ci5 default game, maybe noone explained to iA about the reason why they should be added.

Also this is extremely hilarious.

using bx be like:

edit: alr, it stills can, so ignore this reply

BX probably can’t get through without eggulars nvm it still can.

1 Like

I am Agree for That

Ehem sir, no eggulars at all :clown_face:

4 Likes

I’ll take back my word :clown_face:

1 Like

okay we need to shrink some boulders now

okay this is getting more harder than i thought

Nice, got another “other side closed connection” while watching Henterprise explode the 6th time. After all, why not replay Hend game multiple times :clown_face:
The whole “funny” progress in that attempt is gone, but when I start a new one I get no satellites with fp0 hypergun.

1 Like

omg
ok quick poll due to that

  • Resize
  • Revert
  • Keep
0 voters


Ok, Henterprise is dying too fast. (fp7 on a bx is equivalent to fp8)

dw

1 Like

UFO Chick’s bullet will disappear if touch terrain or boulders.


Disable all hardpoints in cutscene version of flagship when

But isn’t the collision area too big that they do disappear in plain sight?
“big fat terrain hitbox”

only for laser scope and ghost trail

Just use the flagship in the galaxy map.