How about changing the boss mechanics so that the left-most part of it are invulnerable until some right-most part cube destroyed (like the alien mothership) ?
Since the boss is now hard-coded, determines with cubes are invulnerable and vulnerable are (maybe?) easy.
CIU Corn Shotgun weapon in the CI5 Halloween Edition profile, when it gets overheated, should have been popcorn, not “white orange yellow” candy. Even in CI5 Christmas Edition profile, it becomes “white green red” candy.
@InterAction_studios not trying to be nitpicking or anything but is it me or the title screen music and the galaxy calm music doesn’t sync when you log in?
I want to speak about the starting weapons. On the one hand, this is correct. On the other hand, do not forget about the configuration. If there are starting weapons, why not ban launch satellites (if any) with this, because you can get them throughout CI5.
Allowed. CI5 doesn’t have a Thanksgiving seasonal anyway.
Expected. In terms of implementation, these are two separate music tracks.
That’s the plan.
On the IA website, it will replace the existing version, so yes, it will be free. Steam has a problem with the DLCs (which may or may not have been purchased)… I don’t have a a solution for that yet.
Can iA have a look into this? It’s very hard if we want to test something inside the mission. That mean we have to waste lots of time to reach somewhere we want. We can only use “Skip wave” in BETA, not in official version.