Chicken Invaders Collection BETA (Steam)

from what i checked the shield now only shows up when changing anything related to it only so ig the button is not needed anymore

yup, before it always came up everytime you click anything.

okk

I don’t mind mouse lagging.
But even with V-Sync enabled, I still experience screen tearing (mostly visible during credit roll, stage transitions and cutscenes)

theme of the music is very broken On the main screen

A minor thing about Local co-op
The 2nd player doesn’t have the overheat warning beep and they neither get the sound whenever they get an extra special nor extra life

There’s a player named Mèo Gà has reported the mission failure in multiplayer but it claims the complete cup in any dificulty (recent in episode 4), pls fix this in all episodes.


I’ve always wanted the option to play all five episodes consecutively without returning to the menu between them. It would be even better if completing the game in this mode rewarded players with a dedicated section featuring exclusive medals and trophies.

There is a bug in all tutorial missions where you start with a missile and it can be used infinitely

It’s intended, the same applies for lifes. I think the tutorials should actually show infinte symbol there.

Also, this change wasn’t appleid in Known Bugs Changelog.

Then what you are seeing isn’t “tearing”, but something else. Come to think of it, even with V-Sync OFF you still should not see tearing, due to this:

Has anyone else noticed tearing?

What does that mean?

Fixed in v.32 :sports_medal: Bug

I can’t reproduce. Was this player hosting or joining? Did they play all waves? Were they a ghost when the game ended?

Changed in v.32 :sports_medal: Idea

Not adding new functionality at present.

Ok, this is due to this change:

So in CIU v.160+ (and Collection), mutiplayer games are also paused when focus is lost.

In my opinion I don’t like this change, I’d still want to check some notifications without ruining the game for players, But I’m making a poll to see if anyone agrees:

Should the game be paused in multiplayer after Alt tabbing?
  • Of course, I don’t want to see myself lost many lifes without noticing.
  • Nah, I need to sometimes just leave the game running for other players, I’ll be a ghost anyway.
0 voters

Dummy me forgot to turn this on (It was set to Application Choice by default):

Everyone should check their graphics card settings whether V-Sync is on or not.

Oh nvm now i understand

He’s (means Mèo Gà) joined my room and we played(he’s not left at middle of the game) until he lost all lives and continued as a ghost in the final wave(120) at the end of the episode.

As the whole game now consists of “Ask for Confirmation” feature, the X on top-right on both of the following screens should first show a message “This will close the game” (or something similar).

A few grammar mistakes:

“Your progress may be reset” should be renamed to “Your progress may reset”
The “No weapon heat” should be renamed to ‘‘No weapon overheat’’
The “Darkness environment” should be renamed to ‘‘Dark environment’’

I Personally think this is fine as is and i don’t really think its a mistake.

This also makes sense to me as weapons dont generate any heat at all and since that’s the case weapons like Boron/vulcan are always on their 0 heat state xd while with “no overheat” it sounds like it could generate heat but just never overheat the weapon

As for the 3rd one i can agree on that somewhat =p

Speaking of this maaaaaaaaybe we could actually change it to weapons actually reaching the max pre overheat state so we can use Boron’s/Vulcan’s potential while not overheating at all using the Unlockable and then we could change its name as well.