Chicken Invaders Collection BETA (Steam)

I think this is bug from every episodes
In Multiplayer mode “متعدد اللاعبين” those button are not Arabic instead of English
And i could translate them
Browse games = تصفح الألعاب
Host new game = استضافة لعبة جديدة
Continue game = متابعة اللعبة

They will be fixed after iA release a new CIU update.

recently, I host my room playing episode 3 in multiplayer, and here’s the result:



And here the result of other player (Mèo Gà):

He’s lost all lives and still recieve complete cup and single army medal, and we both used special weapons.

The game at the current version v.31 still doesn’t detect the 2nd controller to play.
Both controllers still work at CI 5 Original (Tested)
Please fix this quickly so I can test both controllers soon for reporting

CI4 playtest thanksgiving version does not have the thanksgiving milky way but it has the original one

Fixed in v.32 :sports_medal: Bug

Unnecessary.

Changed in v.32 :sports_medal: Bug

I’ve changed the way controllers are handled again in v.32. There are no longer fields to control which player uses which joysticks. In single-player games, all joysticks control player 1. In double games, the joystick used to start the game controls player 1, and all other joysticks control player 2 (this includes joysticks plugged in after the mission starts)

Please test again in v.32 (released later today)

Allowed.

Alright, changed in v.32 :sports_medal: Idea

:information_source:

BETA v.32.1.0 is now available.

You can skip/warp around waves: Press SHIFT+keys 0-9, -, = to set chapter (from 1 to 12), or press 0-9 keys to set wave in chapter (from 1 to 10).

You can also press Ctrl+K to add 100 keys (only works on screens where your key balance is displayed).

Note: v.32 will not upgrade anything from any previous version. This is expected.


text is cut-off/compressed

where’s the “Translations are done by the community…” text

(unrelated) i think this should be “انا اوافق”

(universe too) make it so that you can’t select the language you’re currently using

prices are off-center/touching the edge

they’re not listed the same way

why’s blue the player color?

was the hypergun fast-firing sound changed?

og music should be playing in the new mission screen

paintjob copying isn’t the same

og

copy


paintjob copying should be free

costume changes don’t apply to cutscenes

Just changed it.

Idk, but this was denied for some reason…

It is the same, it’s just the shield is a special case and can’t be copied to to other episodes..
Unless iA makes a seperate customization for the shine shield which he also denied…

I started to hate the loading screen in this beta, especially when changing languages on seasonal content. The way CIU made was better but still what’s your opinion?

What do you think about the loading screen in the beta?
  • It should be removed, it slows things down but I’d rather reuse CIU intro style here instead.
  • The loading screen is already good, no changes needed.
  • I hate loading screen in general, remove the loading screen and don’t even add CIU intro (like very first episode betas)
0 voters

CIU tries to load stuff in parallel when the game is already launched. If the game lagged instead of showing the loading screen, that would be worse, at least on a consoles which are generally way more snappy than personal computers. Besides, how often do you actually need to change the language or manually select a seasonal content?

https://youtu.be/mxAiOG9MEpE

This is the video to show you what happen at my place.
Current version: v32.1
The game still doesn’t respond the 2nd controller…

Please send me C:\ProgramData\InterAction studios\xbox_steam\steam\32\xbox_steam.log

There you go:

Can’t do anything about that. It can’t extend higher/lower because it will collide with other helper text.

I removed it.

Changed in v.33 :sports_medal: Idea

Not in CIU, though, because that downloads the latest translation.

Changed in v.33 :sports_medal: Idea

Fixed in v.33 :sports_medal: Bug

Because in the Episodes that is generally the color for the docks and charity

It was not. What did you notice?

There is no og menu music.

That’s just the corona (only present in CI4). But ok, changed in v.33 :sports_medal: Idea

No

Allowed.

I did just add a simple checkbox. Medal shared.

Press ESC to skip the loading screen (it will still load in the background)

This was caused by both controllers reporting an all-zero device ID.
Fixed in v.33 :sports_medal: Bug

:information_source:

BETA v.33.1.0 is now available.

You can skip/warp around waves: Press SHIFT+keys 0-9, -, = to set chapter (from 1 to 12), or press 0-9 keys to set wave in chapter (from 1 to 10).

You can also press Ctrl+K to add 100 keys (only works on screens where your key balance is displayed).

Note: This version will not upgrade anything from any previous version. This is expected.

There was a bug before v.34 that would always disable Vsync in borderless. Please restore setting to “Application Choice” and test again with v.34 (when it is released).

Fixed in v.34 :sports_medal: Bug


A little too soon at the boss fight at wave 80, CI 5 playtest v34 with 2 players mode, controlling 2 ships at the same time.



I finished 2 players run, yet, I saw a problem
I finished Rookie run with 2 players mode. Why does only player 1 have the Rookie run Cup while Player 2 not?