First were gonna talk about top-10 awards, I think that they are not enough awards for the players that appeared in the top-10 but hadn’t became first, the only benefit is getting the first place medals, but who didn’t get in the first place will be rewarded with some little amount of keys which I think isn’t enough for a top-10 reward, I have some suggestions:
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Simple, a little increase to the amount of awarded keys, like for example the most active weekly get a medal+200 keys, obviously the medal is worth it, but 200 keys is nothing compared of what keys he earned during that week, so imagine that with the second&third place for example they’ll feel like they’ve wasted the whole weekly and didn’t get the medal and got a tiny award, so maybe a little buff like 600 or 800 keys instead of 200 keys would be great.
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The rewards could not be keys only, like maybe other stuff, for example: 3rd place got 456 food, 4th place got 3 bullet spray expander, 6th place got 55 keys+2 jets, it’ll be random not the same rewards everytime and it could more than 1 type of equipment, therefore even if the player didn’t need these equipments/items they can sell’em to earn more keys, it’ll be more exciting&interesting in my opinion that way.
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This is a short one, but I was thinking maybe there could be a medal for the 1st, 2nd and 3rd place, another medal for 4th, 5th and 6th place and another one for 7th, 8th and 9th place, they won’t look cool as the first place medal, that way challenges will be more exciting and interesting and players will still get rewards, however if this one gets accepted please add number 1 or number 2 also (or maybe both) with this one.
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OK, so I kept this one for last because it’s the most one I support out of all of them, the amount of rewarded key won’t increase or reduce, but it’ll be replaced with a type of jewelry (like an emeral or a ruby) that can only be gotten from the top-10 rewards, there will be item at the store that you can’t buy’em with normal keys, you need a jewelry to buy them, I don’t know which item should be buyable with jewelry, maybe Spacecrafts&Reactors, or maybe a new items should appear at the store and be buyable with jewelry only, I know this will need a lot of work but it’s the best out of all of them.
However if you have another idea other than the ones above feel free to write’em down in the replies.
OK, so which one of’em do you like the most:
- Number 1.
- Number 2.
- Number 3.
- Number 4.
- None.
0 voters
Now for the new environment, it’ll be a windy environment, wind effect will appear for a certain time then disappear, for example: the wind will appear going to the left direction for 5 seconds, then stop for 3 seconds, then go to the right direction for another 5 seconds, however it could move up&down too, or maybe up+left for example, it could be one direction only the entire mission, the wind will effect the falling food, coins, keys and falling UFOs, and will effect enemies that doesn’t have specific movement, like the Chicken/Chick that come out its UFO, moving Satellites and enemies that comes out of eggs, weapons like Utensil Poker, Neutron Gun, Corn Shogun, Ion Blaster, but not at laser weapons, the wind will effect them by making them move a little to whatever side it goes to, the player Spacecraft will be affected too and there will be an item at “Always On” item that when the player buy it’ll prevent him from being affected by the wind and maybe the wind speed could increase according to difficulty (however, it could be turned off), now at some Chicken Invasion waves the falling UFOs doesn’t fall straight but incline a little bit, example: “Spin Cycle”, that the reason of thinking of this environment, so I suggest the UFOs falls straight at these types of waves if this environment gets added.
Anyway I hope you liked my ideas and thanks for reading
And @InterAction_studios what do you think?