If you fine folks ever lift your feature freeze, or need ideas for your next installment, here are some thoughts to make a great game that much “cluckier”.
GeneralA sub screen that shows all of your discovered planets and a mark on each planet name to show whether or not you've beaten it and at which maximum difficulty. For all of us completionists out there.
Also a way to search and find a specific user by their handle.
"You’ve gotta come back with me!"
A power up that will reset your weapon type and weapon power to whatever you started your mission with (Only stock one per flight)
A power up that would allow you to skip the current wave. (Doesn’t work on bosses and you could only stock one per flight)
"If you strike me down…"
A power up that will heavily damage everything on the screen at the expense of blowing up your ship, including the subsequent loss of weapon power and a life as though you had collided with an obstacle.
"Smoke me a kipper"
A power up that would fire one ultra powerful blast in all directions at the expense of 10 weapon energy (obviously only usable if you had at least 10 weapon energy available).
"It’s beginning to look a lot like Christmas"
A power up causing the next 10 enemies destroyed to drop random weapon boxes.
"Welcome to Hades"
A power up that makes enemy projectiles destroyable for 10 seconds.
Any weapon or satellite that also shoots downward!
New ThoughtsThese next few may be difficult to do as they may require a new mechanic, but they are cool nonetheless.
"Ye cannae change the laws of physics"
A power up that randomly changes your current weapon to fire in the pattern of another weapon. Think tiny forks firing like a shotgun or the vulcan chaingun seeking like lightning.
"May the Schwartz be with you"
A power up that allows you invincibly to do contact damage for 5 seconds with a half second grace period to pull back to safety.
"That’s not a knife…"
Your weapon no longer fires. You have a blade fixed on the front of your ship which does contact damage. Length and strength upgradable. (Highly dangerous to use due to close proximity to enemies.)
"Wibbly Wobbly Tractor Beam"
A secondary weapon/shield that is attached to your ship by a tether and is moved by the inertia of your ship. In the form of your own tiny personal barrier, largely indestructible, made of Chic-amantium. Blocks projectiles if you can maneuver it into the way. Whacks enemies if you are very close.
Difficult ThoughtsSince difficulties are purchasable, allow equipping of two at once to allow ramping of difficulty for those with the chicken madness.
The Space Burger ProblemThe exchange rate of food to keys at the Space Burger makes food largely unnecessary to pick up, but making it valued higher makes keys less special. Instead let's treat the Space Burger as a parts store.
Instead of collecting parts to create “Humanity’s Greatest Fan” as we did in “Cluck of the Dark Side”, we can exchange very large amounts of food for a part to an ultimate weapon/ship/difficulty/etc. Maybe one part per different Space Burger. After months of collecting food, exploring, and trading in for the pieces of the item, we finally unlock something special for players with no life…ehrrrm… I mean extreme dedication.
Maybe the ultimate weapon and/or ship turns out to comically be made of food. I for one would love to kill the enemy by firing parts of their fallen comrades back at them. We could call it the “Meat Grinder”, provided all the grinding that would be necessary to get enough food.