A few questions about the future of the franchise

Sorry, if I discuss something for too long I tend to get pretty irritating and I lose my patience. That’s why I want to end it quickly and precisely.

What? Where do you people come up with this? Games that are 20 years are being updated from time to time. And I know that IA has the source code of CI2 to CI5 because he said that they all will eventually get borderless window update - Early Access version 29 - #37 by InterAction_studios
Heck even Big Developers do it. VALVE CHANGED PORTAL ENDING 3 YEARS AFTER RELEASE. They changed the ending! It was something that changed the story and we’re talking about changing a name and spaceship look which will not change the story.
(there’s also star wars which had too much changes cough Greedo cough so it’s best to not overdo it)

Plot-wise it can’t be worse than CI5 so it’s already somewhat easier. He just needs to go back to CI3 and CI4 and look back at the universe that was built with them. Like if it must be about the so-called-now Hen then it would be good to show the first meeting with space crab.

Ok, I get it. It’s not easy to make games alone. But it can’t be the argument to everything.

And this fact alone tells much about IA. Because the games are really well made from technical point of view. If there was an interesting story (which would be a hard task since you literally must think of something that involves chickens invading the space) or something fresh with the shmup gameplay ([spoiler]yes it’s hard, but look at the Monolith (Star of Providence on Steam) maybe the games could have gain some attention from more passionate gamers (and maybe game journalists?). But we won’t get anything if we won’t experiment with existing stuff and stopping the changes because it break the traditions. Plenty of you agree that Early Access is perfect for trying new things and tinkering with existing ones so maybe we can all come up with something fresh for this series. Something 100% original.

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