As the title stated. In visual terms think of layers, the game has as first priority the player’s weapon then the projectiles of the enemies. I’ve often heard some of my friends that they die by nothing, that the game is bugged when in reality they just can’t see the projectiles because many chickens shoot particles that are white, and the most weapon used, the Utensil Poker is also white.
A really clarity quality of life would be for the weapon layer to come in second to the projectiles since it is more important to be able to see the projectiles and dodge them rather than to just be distracted by your weapon and die.
Being able to recolour your weapon the same you can change your HUD and ship would also be nice but IMO the priority of projectiles would be much more useful.
Edit: One easy way to evidentiate the projectiles would be to add something like a black countour to them.