So I was thinking, what if we add a star bar to judge how good did we do in the mission.
- The margin between each star is equal
- Score requirements for each star should be based on in SSH difficulty
- Each star earned will rewards the player an amount of keys. Each star can be achieved once, like if the player replay the level and get the same amount of star, the game won’t reward the player any keys
- Below the star bar chart will be the medal page
For fancy details, I think the star bar should rise after each bonus appeared, like this one below. (Blue square in the pics stand for transparent area)
The reason I think this is a good idea, because it will tell the player how good they are, and encouraging them to play at a higher difficulty to earn stars for more keys
Think again, it would have looked better if I put the star bar thing is in the middle