there has been a small discussion in this thread: About skills in Galactic Store
The problem is that currently, the gaps between individual skill levels is too small and doesnt open big big enough of a challenge for very skilled players.
This is a table I made:
It introduces two new skill levels and spaces out existing ones more. Playing a difficulty 0 mission on Universal Grandmaster gives me a harder mission than playing a difficulty 8 mission on Rookie. SO with Universal Grandmaster on a hard mission you can get up to 17 orange squares instead of 12, i think? Those missions will be extreme but they will award about 3x as much points as a current mission on SSH does.
@InterAction_studios I’d really like to see this in-game so everyone can push to the absolute limits!