I got the newer version of this weapon to make it unique and not too powerful like this
New Weapon Implementation: Flamethrower
The weapon will
- Overall Color gift: Orange (or yellow)
- Ribbon color gift: Red (or orange). Sorry i can’t show the picture right now, but i will have picture later on
- New Mechanic Weapon: DOT (Damage Over Time), when a chicken (or a group of chickens) got damaged from this weapon, will get burned, on power 1-20 increase the time on burned to 0.2s . So at lvl 1: the base time getting burned is 3 seconds, which mean the weapon at lvl 20 got 6.8 seconds burned to your chicken.
- The Projectile of Chickens: it will destroy like the same on the BBQ , but with limited range, it makes the disadvantage for this weapon.
- Base Damage, DPS, Overheat: Damage will be less than Riddler ( at 66 per 1 hit) so the weapon will be 33 base damage. Also the DPS is 25 hits/s.
When 1-10 increase to 5~10 damage
example: lvl 1 : 33 damage
lvl 2: 38 damage
lvl 3: 43 damage
lvl 4 : 53 damage
lvl 5: 58 damage
lvl 6: 63 damage
lvl 7: 68 damage
lvl 8: 78 damage
lvl 9: 83 damage
lvl 10: 88 damage
When at 11-20 : increase it to 15 damage per second per level ( make sure the damage is weaker at lower level)
The overheat time : same mechanic as riddler but slightly faster
That’s my idea, hope you guys leave a feedback for it. Also i need a weapon desginer to help me to this