So, when do you make a new poll ?
When he finishes rethinking the possibilities, studying pros and cons of the new behavious.
Personally, I really like the dual weapons and the environmental resistance for this new ship model. Maybe this is a bit off topic but I would like that when it is included in the game a “tutorial mission”:
- The first wave is an ordinary one.
- The second wave has an alien container to show the places available to put the satellites.
- The third wave will teach you power level 10 (to see the way the bullets are fired).
- The fourth wave will teach you level 20 power (to see the way the bullets are fired).
- The fifth wave be the boss and give you keys.
This “tutorial mission” would only give you keys for the first time you complete it to see if you like how this model is played or not, there may also be these tutorials for the other ships.
It should be way more than just 5 waves. Level 10 and 20 aren’t the only important ones btw.
hmm, should there be a bubble speech to guide?
I chose Charge/Discharge (I’ll call it Burst for now).
Dual weapons kinda weird. A mixture of weapons is cool but the heat management is something.
Enviromental resistance: I would like to see four different spacecraft family, each has their own elemental resistance and drawbacks.
Also, the burst mode could become somewhat like these ideas by Pidgey.
my suggestion: disable mounting satellites on this family, make max power pylons 10 + 10, fire your main weapon with left click, secondary weapon with right click like a satellite, it would make absolver usable
maybe even 20 + 10 on the most expensive of them, secondary would be max 10 and basically a satellite so kinda balanced
rude.
Is this topic useful anymore?
why did you reply it then, it will automatically lock after 14 days
okay.