New Event Idea: Goldenman Competition

Mode: Goldenman Competition (Funny name, right ? If you want, change by your own way @InterAction_studios )
Time to start: 1st every month.

Phase 1: Battle For The Safety Of Our Galaxy (5 days)

  • Our galaxy now is safe. But The Henpire is still alive and still a threat to our galaxy. Some heroes decided to go to Henpire Galaxy to end the madness once and for all.
  • But of course, final boss is never easy (Of course). Many heroes is defeated. And The Henperor is angry now. We must win this fight before The Henperor decide to use all The Henpire’s force to rematch in our galaxy.

Criteria to join:

  • Tier 50

Waves : 30 (20 first waves is Boss Rush, 10 last waves is Double Team)

Difficulty: 100 - 100%(+40% Superstar Hero in Default) + Darkness + Hot Environment


  • After each 10 levels, increase points and keys multiplies by 50%, the default is 100% (Example: If I lose in level 1x, points and keys multiplies will be 150%, in levels 2x, points and keys multiplies will be 200%)
  • Only 1 time to try/day.


  • Finish waves 30: Multiply all keys player gain x5 + 300 keys and New Medal “I am YOUR Boss”
  • World Time Record: 500 keys rank 1st
  • World Points Record: 400 keys rank 1st
  • No Death Time Record (How much waves you survive without losing Life, you will be disqualified in this Record if you use Special Weapons or Satellite) (If there are more than 1 people claim rank 1st, player points will be the second criteria): 300 keys rank 1st
  • Flawless (Win Waves 30 without Extra Life): 300 keys rank 1st
  • Lowest Death Record (How much Extra Life you waste to win all 30 waves, same second criteria like No Death Time Record): 300 keys rank 1st


  • Special Weapon/Satellite: 1 minute penalty + Disqualified in No Death Time Record
  • Surrender: Disqualified from all Record in this Event


  • Win: More than 5% players pacipated the event win Waves 30, and NO PHASE 2.
  • Defeat: The win’s condition isn’t suceed or less than 1000 players joined the event.

---------------------------------------------------- End Phase 1 --------------------------------------------------

Phase 2: The Final Wave Of Destruction (2 days)

  • Attention Entire World!
  • We have failed. The Henperor have enough time to prepare the last force to invade our galaxy once more time.
  • But we still have chance. Our investigator have a report:" We will face a only [Intergalactic World Boss]" (Based on @ScarletCuboids idea: Intergalactic World Boss )
  • Let’s defeat it for the safety of our galaxy. This is our last chance.

Waves: 01 (Only a Intergalactic World Boss)
Boss Total HP: 250000000
Boss Type: Henperor’s Apprentice (You can goldenize it)
Difficulties: Equal to 100% Superstar Hero (Speedup enemy’s bullet speed by 40%, no marked area)
Way Of Developing Boss Battle:

  • Unlimited Health:The boss has unlimited health. You have to damage the boss as much as possible. After you died, the total damage you dealt to the boss will send to the boss, reducing it’s HP.
  • Death Time Limit: 5 minutes. After 5 minutes, the boss will declare an unavoidable attack, kill you instantly without a trace or caution.
  • No Perk: No Auto-use, No Special Weapons, No Perishables.

Special: 15 times to try per day.


  • First Hit/Early Bird - The one who dealt the first damage to the boss (Must fight full 5 minute to take this record): 200 keys with New Medal “Surprise The Henpire”
  • Final Hit/Shut Down Hit - The one who dealt the last damage to end the boss whole career: 300 keys.
  • Silver Bullet Record - The one who dealt the most damage to the boss in one fight (Must fight full 5 minute to take this record): 500 keys rank 1st.
  • Damage Spammer Record: The one who dealt the most total damage to the boss: 500 keys rank 1st.
  • Fight Till The Dawn Record: The one who fight the boss most times (Only count full 5 minutes fight) (If there are more than one claim rank 1st, player’s total damage will be the second criteria): 300 keys rank 1st


  • Win - Defeat The Boss : 100 keys to every recruit paticipated the event
  • Heavily Lose - The Boss still have at least 20%HP left : No Reward
  • Normal Lose - The Boss have 10-20%HP left : 10 players who dealth most damage will have 20 keys.
  • Draw - The Boss have 5-10% left: 10 players who dealth most damage will have 50 keys.
  • Semi-Win - The Boss have less than 5%HP left but still alive : The Boss retreated, and 10 recruit who dealt most damage will have 100 keys. Other players who participated will have 10 keys.

---------------------------------------------------- End Phase 2 --------------------------------------------------
That’s all. Sorry for my bad English if you dislike. Hope @InterAction_studios like this idea. Lots Of Laugh (And/Or Suffer)

My callsign is LordHerobrine. Good Evening IA and every recruit !

1 Like

If someone noticed, i will explain why this idea is something similar to what i have introduced once before. Yep, this is a re-up, but i think that my own idea should be changed for a bit, so here we go.

So does it have unlimited health, or does it not have unlimited health?


Unlimited Health in the fight, but when the player died, all the damage the player dealt to the boss will be counted and reduce the Total HP the Boss have (For example, you dealt 100000 damage during the 5-min fight, so the Total HP after that fight will be 249900000). The Boss will be undefeatable in the fight to make sure that players can deal as much damage as they can (If the boss have only 150000HP in the fight, what will happen if you defeated it too much soon ? That will be a waste in dealing damage, because there are only 15 times to try per day to defeat the boss, so you must deal damage as much as possible in each one fight)

I don’t really get your point. You’ll just overkill it later,it’s not like it’s impossible.

1 Like

Remember that you will have only 15 times to try per day. And what happen if you can not survive to fight for full 5 mins ? That means that the damage you deal with boss in one fight will be reduced.

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