I’ve arranged with 2dB to create three new mission music tracks and one boss track for inclusion in one of the upcoming versions of CIU. I expect them to be completed within the next month or two.
He was also kind enough to offer a glimpse into his creative process:
Step 1: Inspiration. Coming up with the first idea for the melody.
Step 2: Perspiration. Orchestrating and extending the track.
Step 3: Ready to Serve. The final product “Squark Factor 5”.
Update
2dB has graciously also shared a video for his “Hugo the Great (Boss)” music track:
What I noticed is how the music no longer resembles star wars/star trek much. With CIU it developed its own style. There’s a lot of similarities with intense menu music if you listen them one after another. It’s impressive how they come up with melody and manage to avoid the repeatability with other tracks from other games.