My feedback about the current state of the game

I can’t talk about everything, so here’s what I thought:

CHICKEN EXPONENTIALITY

In Chicken Exponentiality and Brothers Reunited, I always kill Special Forces first. The Yolk-Star™ is harder than all other bosses due to the multi-tasking part, dealing with the lasers fully shoot down and terminator chickens following you at the same time is very difficult. With all other bosses though, including Chicken Exponentiality, while there are a lot of bullets on screen, if I kill the Special Forces first then I no longer need to deal with the homing knives and the bombs slowly falling down in a somewhat complex curved direction.

The multi-tasking still applies to Chick Gatling Guns / Laser Guns, but because their projectiles are straight and slow (for Chick Laser Gun, lasers are instant but they have a warning beam, with Yolk-Star™ doesn’t have), I consider avoiding all projectiles is one task and is not nearly as hard as epic waves. The assassin chicks are also dangerous and you also need multi-tasking skills for that, to avoid it try killing chicks as fast as possible. Obviously no one denies that this boss is much harder than Chicken Multiplicity.

I actually think UCO 2 is the hardest UCO because there are a lot of eggs on the screen at once and you can die from bumping to it if you are not careful, while UCO 3 you only have to care about bumping to it, the projectiles are not that hard. The Crab #2 that shoots only laser has been downgraded by iA to appear in lower difficulties than Crab #1.

LEAGUE

Due to technical difficulties, “League” is based on a player’s idea, but does not use the direct head-to-head feature (fly at the same time) that the original idea suggested because it cannot be done easily with other features far more important needing to be improved.

You can dare multiple players at once (there is a limit though), just not the same player when the previous dare is still active. Be patient and give them time.

About rewards: Rewards can’t be given because of the temporary status of rankings, and alt accounts (you can dare anyone in the world within your range). In other online games, matchmaking is random and they usually give rewards at the end of each season (whatever it is in their games) in exchange for having your (usually) trophy score reset to a certain amount. In League we don’t have “Leagues” and no seasons so we can’t give rewards now. Although making a Galactic Cup season tied together with a League season for rewards can also be a good idea.

Winning and losing dare points have a lot of rules to make it balanced (most of them suggested by players), check in-game and previous updates change logs.

ANSWERS TO YOUR CONCLUSION QUESTIONS

Chicken Hunter License is not really done yet (iA shouldn’t have made it available in Early Access in the first place, although it is possible that the reason is in-app purchases must be finished before submitting to Steam in version 77). Some of my (not original) suggestions are:

  • (1) Give 100 keys daily to players permanently instead of 20
  • (2) Because keys no longer award any points (no pay-to-win here), put a “Certified hunter” key bonus of +30%.
  • (3) Special missions: Currently the only type of special mission is Anniversary (no, Ironman does not count). CI4 has all of its contents remastered, it would be a good idea to add it as an extra limited-edition mission in CIU, with the CHL requirement (because it would be pointless to buy CI4 otherwise).

Usually, the changes that you see insignificant are very important quality-of-life changes (except some changes are marked “internal changes” which we don’t understand about). The only thing the shop says is “This particular item has better performance due to its rarity” which is not enough. A small change to the shop descriptions would be very helpful to new players.

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