MAIN CHANGES
The game is entering feature freeze for the next few days. No changes or fixes will be performed during this phase. I’ll allow 24 hours for any emergency patch issues to crop up, after which the Steam version will be prepared, beta tested, and released. Development will continue after that.
Unavoidably, existing CHLs have been removed in this update. You can buy them (as well as key packs) through PayPal (you don’t actually need a PayPal account , but you will need a credit/debit card). Prices are always listed in Euros (€), which PayPal will convert to your local currency. Alternatively, you can wait for the Steam version (which will be released in a few days). CIU supports local pricing through Steam wallet, so you’ll be able to see prices directly in your local currency.
Now I’m confused. PayPal says that it doesn’t require a PayPal account, but apparently that only holds for the U.S.? As soon as you change your country, an account is required?! Please report here with your experiences, especially if you have paid for anything in the past through PayPal, but without having an actual PayPal account.
Due to scoring changes, all per-mission leaderboards and alll dares have been reset.
As a reminder regarding translations: Each new update might have new phrases that need translating. If you’re maintaining a translation, check after each update and fill in any missing phrases.
Bug/Idea medals will be awarded later in the day. Your medal cannot be awarded if your in-game callsign doesn’t match your forum name (send it to me in a private message).
COMPATIBILITY
You will lose:
- any in-mission progress
- all graphics options, which includes your window/borderless/fullscreen setting.
- if any options have been removed or added to a new version, then all menu options (not just graphics) will be lost.
CHANGELOG
New features – Tweaks – Bug fixes – Internal changes
- Deleted users who haven’t logged in during the past 4 weeks and have less than an hour of playtime, and also users who haven’t logged in during the past week and have less than 10 minutes of playtime, and also users who haven’t logged in during the 12 months and haven’t set an e-mail.
- Purchase screen: Gift recipient is verified as soon as they’re selected (rather than later, when item is chosen) (@ans1382 Idea)
- Rephrased text for CHL “perpetual” benefit (@MNaeemi777 Idea)
- Added Easter Edition content (@IdanHol Idea)
- Reworked algorithm that decides environment probabilities for daily/weekly/league missions. (@Francis Idea)
- Missions screen: Fixed “to-do” and “favourite” icons not appearing in certain cases (@SA-GoldenBoss128 Bug)
- Fixed screenshot saving (@SA-GoldenBoss128 Bug)
- Space Race now uses the same random environment generation as Daily/Weekly/League missions (@SA-GoldenBoss128 Idea)
- Space Race: Electric environment is now allowed again.
- “Show 'em who’s boss (CI3)” is now worth 30,000 points (was 50,000) (@OneWingLunarian Idea)
- “Shoot the core” boss: Attacking barriers are now worth 7,500 points (was 15,000)
- “Alien Mothership” boss: Each chunk is now worth 5,000 (was 10,000)
- Translations: CHL is now properly localized in Ironman message.
- Per-mission leaderboards have been reset (due to changes in boss scoring).
- Compare screen: Callsigns in “per hour” stats are now properly anonymized (@2sN Bug)
- League: You can now only dare a specific recruit up to 4 times per 8 days. (@ScarletCuboids Idea)
- “Small key pack” is now 2,500 keys (was 2,000).
- “Regular key pack” is now 7,500 keys (was 7,000).
- “It Gets Cold in Space” boss: Now supports advancing through multiple damage stages at once (@Francis Bug)
- Removed all CHL licenses.
- Purchases through PayPal now work.
- Updated chickeninvaders.com website.
- Updated interactionstudios.com website.
- Enabled actual purchasing of CHL and key packs.
BACKUPS
You are reminded that during Early Access you are responsible for backing up your own progress. Make a copy of everything under C:\ProgramData\InterAction studios\CIU
(including all sub-folders). Never rename files or move them from one version folder to another. Simply make a copy and then later put it back exactly where you found it.